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v0.42.0

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@Dylan-M Dylan-M released this 01 Jan 14:53

v0.42.0 (2017-01-01 14:00 UTC)

  • Fix #266: PayForTransport option ignored when estimating total contract profit
  • Fix #291: Pilots being generated with special abilities in the battle even though special abilities are turned off
  • Fix #268: Pilots always killed if resolve manually
  • Fix #293: Incorrect tech ratings?
  • Fix #272: Tactics Campaign/MegMek options bug
  • Fix #294: Contract market incorrectly calculating transport amount as 0 c-bills
  • Fix #295: Variable contract length option no longer works
  • Fix #292: Starleague cache 1: IndexOutOfBoundsException when generating enemy
  • Fix #250: [AtB] Wrong deployment edge for bot reinforcements in Chase(Att) scenario.
  • [AtB] Chase scenario uses unit speed to determine deployment turn.
  • Updated MegaMek.jar and MegaMekLab.jar to 0.42.0