Releases
v0.47.16
v0.47.16 Development Snapshot (Release Candidate 2)
PR #2289 : Drop support for migrating Campaigns older than v0.41.24 (2016-10-06 03:15 UTC)
Issue #2283 : Ensure contracts are generated with the correct number of retries
Data: Adding Missing images.
Issues #2296 and #2299 : Support older campaign dropship and jumpship ammo bin sizes in XML file
PR #2302 : Fixing Log Display Spacing
Issue #2295 : Expanding null protections for rank systems and adding defaults
PR #2303 : Fixing Gender assignment on Generation
Issue #2270 : Scenarios Respect Sort Order
Issue #2297 : Ensure shots needed is converted properly between ammo types
Issue #2310 : Avoid procurement popup exceptions due to race condition
Issue #2298 : Do not display unknown armor types in the Parts In Use report
PR #2308 : Add EquipmentPart unit tests and fix minor bugs
Issue #2266 : For LAMs check Landing Gear and Avionics when considering repairable slots
Issue #2317 : Ensure Person::idleMonths defaults to 0
PR #2324 : Restrict removing, salvaging, or scrapping certain locations with avionics and landing gear on LAMs
Issues #2325 #2328 : Do not throw NPE on missing equipment when unscrambling equipment numbers
PR #2330 : Fix capitalization of MechWarrior portrait folder
Issue #2332 : Delete refit file if unable to read it back when saving
PR #2294 : Add contract market tests and add setters for static singletons (e.g. Systems and RandomFactionGenerator)
Issues #1727 and #2318 : Colour Camouflage and Camouflage Selector Standardization
PR #2293 : Upgrades built in campaigns to 0.47.15
Issue #2341 : Equipment on incorrect mounts are not fixed
Issue #2342 : Customs in CPNX with invalid file name chars do not save to disk
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