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v0.47.16 Development Snapshot (Release Candidate 2)

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@HammerGS HammerGS released this 05 Jan 19:39
· 11255 commits to master since this release
  • PR #2289: Drop support for migrating Campaigns older than v0.41.24 (2016-10-06 03:15 UTC)
  • Issue #2283: Ensure contracts are generated with the correct number of retries
  • Data: Adding Missing images.
  • Issues #2296 and #2299: Support older campaign dropship and jumpship ammo bin sizes in XML file
  • PR #2302: Fixing Log Display Spacing
  • Issue #2295: Expanding null protections for rank systems and adding defaults
  • PR #2303: Fixing Gender assignment on Generation
  • Issue #2270: Scenarios Respect Sort Order
  • Issue #2297: Ensure shots needed is converted properly between ammo types
  • Issue #2310: Avoid procurement popup exceptions due to race condition
  • Issue #2298: Do not display unknown armor types in the Parts In Use report
  • PR #2308: Add EquipmentPart unit tests and fix minor bugs
  • Issue #2266: For LAMs check Landing Gear and Avionics when considering repairable slots
  • Issue #2317: Ensure Person::idleMonths defaults to 0
  • PR #2324: Restrict removing, salvaging, or scrapping certain locations with avionics and landing gear on LAMs
  • Issues #2325 #2328: Do not throw NPE on missing equipment when unscrambling equipment numbers
  • PR #2330: Fix capitalization of MechWarrior portrait folder
  • Issue #2332: Delete refit file if unable to read it back when saving
  • PR #2294: Add contract market tests and add setters for static singletons (e.g. Systems and RandomFactionGenerator)
  • Issues #1727 and #2318: Colour Camouflage and Camouflage Selector Standardization
  • PR #2293: Upgrades built in campaigns to 0.47.15
  • Issue #2341: Equipment on incorrect mounts are not fixed
  • Issue #2342: Customs in CPNX with invalid file name chars do not save to disk