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v0.49.0 Development Snapshot

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@HammerGS HammerGS released this 02 May 00:15
· 10587 commits to master since this release
  • Issue #338 Parts 1 and 2: Improved Refit Technician Selection Sort
  • Issue #2418: Ensure context menu shortcut works on our tables
  • PR #2361: Use MML's CConfig.load instead of new CConfig()
  • Issue #2415: Implementing Unit Weapon SPA Generation and Fixing Tech Level Comparisons
  • PR #2260: Implementing Save and Quit in the MekHQ exit option pane
  • Issue #2446: Calculate the scrollable block increment correctly
  • Issue #2452: Ensure a Lance's Force assignment is still valid
  • Data: New Graphical Force Icon Type Pieces
  • PR #2379: Repair Bay: Adding part name to the report when GM repairing
  • PR #2337: Shopping List No Longer Writes to XML While Empty
  • Issue #2459: Only calculate weight if EquipmentPart has a type
  • PR #2465: Change source and target compatibility to Java 11
  • PR #2151: Improving Mission and Scenario Status Processing
  • PR #2440: Base Components: Creation and Expanding Preferences
  • Issue #2458: MRMS Astech Requirement Checks
  • PR #2473: Better GM unit restore
  • PR #2475: Use the correct resource string for free C3i Nodes on TOE
  • Issue #2456: Incorrect Financial Export Date, Two Force Icon NPEs, Unit Market NPE
  • Issue #2469: Fixing Award Log Edit NPEs
  • Issue MegaMek/megamek#2597: Use MM's new UnitNameTracker for name collisions
  • Issue #338: Base Refit Tech Selection Free Time Sort
  • PR #2468: Bulk Procurement Table Selection and GM-less Clear
  • Issue #3288: GM Tool Name Generation Expansion - Bulk Generation, Manual Editing
  • Issue #1936: AbstractIcon: Full Camouflage Implementation - Adding Force Camouflage
  • Issue #2489: Improving Award XML Load Null Proofing
  • PR #2356: Improving Genealogy Null Protections
  • PR #2417: Personnel Options Tab Rework
  • PR #2494: Base Components: Sorted Combo Box Model
  • PR #2331: Add MekLocation tests and fix location repair nits
  • PR #2532: ProtoMech Bay Rating
  • PR #2144: StratCon - Alpha
  • Issue #2487: When a garrison-type contract comes back from a "rout" break, you may find yourself facing different opposition
  • Issue #2460: Improving Default AtBContract Name and Briefing Tab Sort
  • PR #2352: Personnel Role Enum
  • PR #2545: Allow aerospace fighters with only 10 heat sinks to repair damaged heat sinks
  • Issue #2553: Fixing FactionComboBox NPE with null input code
  • Issue #2553: Fixing preferences issue in the Personnel Market
  • Issues #1483, #2196, #2201, #2202, #2205, #2449: Rank System and Profession Rework
  • Issue #271: ScenarioStatus Enum: Expanded Scenario Status Options
  • PR #2479: Fixing Escorpión Imperio starting planet