Releases
v0.49.0
v0.49.0 Development Snapshot
Issue #338 Parts 1 and 2: Improved Refit Technician Selection Sort
Issue #2418 : Ensure context menu shortcut works on our tables
PR #2361 : Use MML's CConfig.load instead of new CConfig()
Issue #2415 : Implementing Unit Weapon SPA Generation and Fixing Tech Level Comparisons
PR #2260 : Implementing Save and Quit in the MekHQ exit option pane
Issue #2446 : Calculate the scrollable block increment correctly
Issue #2452 : Ensure a Lance's Force assignment is still valid
Data: New Graphical Force Icon Type Pieces
PR #2379 : Repair Bay: Adding part name to the report when GM repairing
PR #2337 : Shopping List No Longer Writes to XML While Empty
Issue #2459 : Only calculate weight if EquipmentPart has a type
PR #2465 : Change source and target compatibility to Java 11
PR #2151 : Improving Mission and Scenario Status Processing
PR #2440 : Base Components: Creation and Expanding Preferences
Issue #2458 : MRMS Astech Requirement Checks
PR #2473 : Better GM unit restore
PR #2475 : Use the correct resource string for free C3i Nodes on TOE
Issue #2456 : Incorrect Financial Export Date, Two Force Icon NPEs, Unit Market NPE
Issue #2469 : Fixing Award Log Edit NPEs
Issue MegaMek/megamek#2597 : Use MM's new UnitNameTracker for name collisions
Issue #338 : Base Refit Tech Selection Free Time Sort
PR #2468 : Bulk Procurement Table Selection and GM-less Clear
Issue #3288 : GM Tool Name Generation Expansion - Bulk Generation, Manual Editing
Issue #1936 : AbstractIcon: Full Camouflage Implementation - Adding Force Camouflage
Issue #2489 : Improving Award XML Load Null Proofing
PR #2356 : Improving Genealogy Null Protections
PR #2417 : Personnel Options Tab Rework
PR #2494 : Base Components: Sorted Combo Box Model
PR #2331 : Add MekLocation tests and fix location repair nits
PR #2532 : ProtoMech Bay Rating
PR #2144 : StratCon - Alpha
Issue #2487 : When a garrison-type contract comes back from a "rout" break, you may find yourself facing different opposition
Issue #2460 : Improving Default AtBContract Name and Briefing Tab Sort
PR #2352 : Personnel Role Enum
PR #2545 : Allow aerospace fighters with only 10 heat sinks to repair damaged heat sinks
Issue #2553 : Fixing FactionComboBox NPE with null input code
Issue #2553 : Fixing preferences issue in the Personnel Market
Issues #1483 , #2196 , #2201 , #2202 , #2205 , #2449 : Rank System and Profession Rework
Issue #271 : ScenarioStatus Enum: Expanded Scenario Status Options
PR #2479 : Fixing Escorpión Imperio starting planet
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