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v0.49.6 Development Snapshot

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@HammerGS HammerGS released this 31 Dec 23:41
· 9256 commits to master since this release
  • PR #2857: Personnel Status: Expansions for Random Death
  • PR #2933: Startup: Rename Origin Force Node With Campaign Name
  • PR #2951: AssignUnitToPersonMenu: Adding Missing Personnel Filters
  • Increased base RAM assignment to 2 GB
  • PR #2474: Copy C3 Master on Restore
  • PR #2952: Personnel Assignment Menus Performance Improvements
  • PR #2959: Finances: Fixing Various Property Issues
  • PR #2960: Campaign Options Dialog: Fixing Portrait Generation Property Issue
  • Issue #476: Log Entry for Personnel Moved In/Out of a ToE Force
  • Issue #2932, #2944: When assigning a vehicle gunner, don't assign them as a driver also.
  • Issue #2866: Actually replace VTOL rotors as opposed to just eating the part
  • MegaMek #3232, #3244: PersonnelOptions/PilotOptions Fix (Multiplayer Games and Saves should now work properly)
  • Issue #2962: AtB Campaigns Now Properly Load with Automatic or Tech Acquisition Skills
  • PR #2345: Refactor equipment unscrambling to make it testable
  • PR #2991: Updating Mockito to 4.1.0
  • PR #2986: Fixing Unit Market Preference Copy/Paste Error
  • PR #3002: Log4j2 2.17.1 Swapover From Log4j1 1.2.17
  • PR #3004: JUnit Update to 4.13.2 from 4.12
  • Issue #2863: Adding Dates Personnel Tab Filter, Displaying Dates, and adding Pregnancy Colour
  • PR #2851: Personnel Modules: Marriage: Modularization and Expanded Options
  • PR #2908: Personnel Modules: Divorce: Modularization, Random Divorce, Expanded Options, and Bulk Manual Divorce
  • PR #3017: PersonnelTableModelColumn Enum: Improved Personnel Comparator Usage, Other Personnel Tab Filter, Improved Column Uses for the Batch XP and Personnel Market Tables
  • Issues #347, #354, #2235, #2448: AbstractIcon: Force Icon Rework and Kailan's Pack Swapover
  • PR #2977: GitHub Actions: Adding Support For Multiple Java Distributions and Versions, with Temurin as our default
  • Issue #3023: Fix multiple situations where extremely low or high-skill units with multiple crew members would cause a lockup during scenario resolution
  • PR #3024: Improving Scenario View Graphics as part of migrating functionality from AtBScenario to Scenario
  • Issue #2983: Reordering spouse KIA logging so it is assigned to the correct person
  • Issue #2993: Fixing Duplicated Small Craft and JumpShip Pilot Assignment