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Move dummy VI origin beyond any known game's load address #113

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@Francessco121 Francessco121 commented May 7, 2025

This is necessary for at least Dinosaur Planet which has a load address of 0x80000400. Currently during ubershader compilation, garbage framebuffer values will be displayed in Dino Planet since the current dummy VI overlaps the game's boot code.

Tested to the best of my ability that this does not break anything in the Majora recomp.

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