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8f4dbe0
Sega Rally 2006, Tokyo Xtreme Racer Drift 2 new patches
R1C3R21 Apr 2, 2025
d378284
Sega Rally 2 and TXR Drift 2 updated patches
R1C3R21 Apr 4, 2025
9265bca
Edited some patches for Sega Rally 2
R1C3R21 Apr 8, 2025
89d2996
Given proper attributions to some patches and added a Sly 2 patch
R1C3R21 Apr 23, 2025
ac27fc6
Merge branch 'main' of https://github.com/R1C3R21/pcsx2_patches
R1C3R21 Apr 23, 2025
daca631
Fixed type in SLUS-21236_07A4E535
R1C3R21 Apr 25, 2025
9430401
Removed unecessary padding in EoF
R1C3R21 Apr 29, 2025
2de35fa
Merge branch 'PCSX2:main' into main
R1C3R21 Sep 2, 2025
6497798
Various patches added
R1C3R21 Sep 3, 2025
8ef247b
Removed space in two patches
R1C3R21 Sep 3, 2025
5ce12cb
Update SCUS-97436_32A1C752.pnach
R1C3R21 Sep 3, 2025
ebafff5
Removed the adjustable patch
R1C3R21 Sep 3, 2025
3fcd856
Added a more thorough description for 1 patch
R1C3R21 Sep 3, 2025
d8ce8a4
Removed patch for deinterlacing for GT3
R1C3R21 Sep 5, 2025
b0b2a16
Disabled the 60 FPS patch
R1C3R21 Sep 5, 2025
6793bfc
Removed deinterlacing patch for GT4
R1C3R21 Sep 6, 2025
27bce4d
Brought back GT3 PAL deinterlacing patch
R1C3R21 Sep 6, 2025
acfef01
Removed non-working patches GT4 NTSC-U
R1C3R21 Dec 19, 2025
24702d2
Added more GT4 PAL codes
R1C3R21 Dec 20, 2025
d8e574d
chore: removed duplicated and unused entry
R1C3R21 Feb 13, 2026
633e7b9
Merge branch 'main' into main
R1C3R21 Feb 13, 2026
2576174
chore: removed duplicated patch entry and disabled "problematic" 60 f…
R1C3R21 Feb 14, 2026
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53 changes: 30 additions & 23 deletions patches/SCES-50294_B590CE04.pnach
Original file line number Diff line number Diff line change
@@ -1,21 +1,16 @@
gametitle=Gran Turismo 3 - A-Spec (PAL-M) SCES-50294 B590CE04
gametitle=Gran Turismo 3 - A-Spec (PAL - 2.00) (SCES-50294)

[No-Interlacing]
gsinterlacemode=1
author=PeterDelta
description=Enable progressive interlacing.
patch=1,EE,0028F81C,word,3C050000
//[60 FPS]
//author=PeterDelta
//description=Forces progressive scan and run at 60 fps. The MIDI songs play at the wrong speed and the demo replays for license tests don't play out correctly.
//patch=1,EE,2028F840,extended,24120052
//patch=1,EE,2035163C,extended,3C888889 //speed flags
//patch=1,EE,20351F1C,extended,3C888889 //speed cars
//patch=1,EE,20351980,extended,3C888889 //speed icon ilumination
//patch=1,EE,203519D4,extended,3C888889 //speed icon menu principal
//patch=1,EE,201F0D30,extended,24420032 //speed timer
//patch=1,EE,204A840C,extended,00080000

[60 FPS]
author=PeterDelta
description=Forces progressive scan and run at 60 fps
patch=1,EE,2028F840,extended,24120052
patch=1,EE,2035163C,extended,3C888889 //speed flags
patch=1,EE,20351F1C,extended,3C888889 //speed cars
patch=1,EE,20351980,extended,3C888889 //speed icon ilumination
patch=1,EE,203519D4,extended,3C888889 //speed icon menu principal
patch=1,EE,201F0D30,extended,24420032 //speed timer
patch=1,EE,204A840C,extended,00080000

[Adjustable units]
author=Silent
Expand All @@ -34,10 +29,22 @@ patch=1,EE,202F7010,extended,0 //Torque units
//1 - ft.lb
//2 - NM

[Adjusted triggers sensitivity]
author=Silent & Aero_
description=Makes throttle/brake more precise when using triggers, like on the PS3
patch=1,EE,10212160,extended,0000005A //Throttle
patch=1,EE,102121A8,extended,0000005A //Brake
patch=1,EE,10212238,extended,0000005A //Reverse
patch=1,EE,20211F5C,extended,00000000 //Input multiplier

[Adjusted triggers senstivity]
description=Adjusted triggers sensitivity, makes throttle/brake more precise when using triggers, like on PS3
author=Silent, Aero_
// Throttle
patch=1,EE,10212160,extended,0000005A
// Brake
patch=1,EE,102121A8,extended,0000005A
// Reverse
patch=1,EE,10212238,extended,0000005A
// Input multiplier
patch=1,EE,20211F5C,extended,00000000


[No-Interlacing]
gsinterlacemode=1
author=PeterDelta
description=Enables progressive interlacing
patch=1,EE,0028F81C,word,3C050000
226 changes: 223 additions & 3 deletions patches/SCES-51719_44A61C8F.pnach
Original file line number Diff line number Diff line change
@@ -1,4 +1,225 @@
gametitle=Gran Turismo 4 [SCES-51719] (E)
gametitle=Gran Turismo 4 (PAL) (SCES-51719)

[Adjusted triggers sensitivity]
description=Makes throttle/brake more precise when using triggers, like on PS3
author=Silent, Aero_
// Throttle
patch=1,EE,1043C274,extended,0000005A
patch=1,EE,2043C268,extended,00000000
// Brake
patch=1,EE,1043C2D4,extended,0000005A
patch=1,EE,2043C2C8,extended,00000000
// Reverse
patch=1,EE,1043C394,extended,0000005A
patch=1,EE,2043C388,extended,00000000


[Analog HUD for all camera views]
comment=The analog tachometer will be used for the chase camera.
author=Aero_
patch=1,EE,2039D178,extended,1000000D
patch=1,EE,2039D1B0,extended,24020000


[Car's turntable can be moved]
comment=R2 makes the car turntable's auto-rotation to stop, L2 resumes it back and the R3 stick rotates it.
author=Vyerq
patch=1,EE,2057AFF8,extended,0803C1C0
patch=1,EE,2057B030,extended,0803C1C6
patch=1,EE,2057B034,extended,3C080087
patch=1,EE,200F0700,extended,3C08000F
patch=1,EE,200F0704,extended,91080800
patch=1,EE,200F0708,extended,55000001
patch=1,EE,200F070C,extended,70000BA9
patch=1,EE,200F0710,extended,0815EC00
patch=1,EE,200F0714,extended,44811000
patch=1,EE,200F0718,extended,8108F99E
patch=1,EE,200F071C,extended,3C0F3D80
patch=1,EE,200F0720,extended,448FF800
patch=1,EE,200F0724,extended,0503000B
patch=1,EE,200F0728,extended,340E0080
patch=1,EE,200F072C,extended,39080080
patch=1,EE,200F0730,extended,310800FF
patch=1,EE,200F0734,extended,2508FFE0
patch=1,EE,200F0738,extended,05000004
patch=1,EE,200F073C,extended,4488F000
patch=1,EE,200F0740,extended,4680F7A0
patch=1,EE,200F0744,extended,461EFFC2
patch=1,EE,200F0748,extended,461F18C0
patch=1,EE,200F074C,extended,03E00008
patch=1,EE,200F0750,extended,E4830008
patch=1,EE,200F0754,extended,2508FFA0
patch=1,EE,200F0758,extended,05010005
patch=1,EE,200F075C,extended,010E4027
patch=1,EE,200F0760,extended,4488F000
patch=1,EE,200F0764,extended,4680F7A0
patch=1,EE,200F0768,extended,461EFFC2
patch=1,EE,200F076C,extended,461F18C1
patch=1,EE,200F0770,extended,03E00008
patch=1,EE,200F0774,extended,E4830008
patch=1,EE,E10100FF,extended,0064C7A4
patch=1,EE,000F0800,extended,00000000
patch=1,EE,E10100FF,extended,0064C7A5
patch=1,EE,000F0800,extended,00000001


[Digital HUD for all camera views]
comment=The digital tachometer will be used for the bumper camera and roof camera.
author=Aero_
patch=1,EE,2039D178,extended,1000000D
patch=1,EE,2039D1B0,extended,24020001


[Disable animated track flares]
comment=Disables the lens flares cast from animated track objects. Useful for PCSX2 performance.
author=TheAdmiester
// Return early from CourseData::setFlare
patch=1,EE,20397580,extended,03E00008
patch=1,EE,20397584,extended,00000000


[Disable car lights lens flares]
comment=Disables the lens flares cast from all cars' brake/headlights. Useful for PCSX2 performance.
author=TheAdmiester
// Return early from RaceCarModel::setLampFlare
patch=1,EE,203914C8,extended,03E00008
patch=1,EE,203914CC,extended,00000000


[Disable dynamic race text]
comment=Disables the text that appears at the bottom of the screen. Example: "GET READY TO DRIVE"
author=Aero_
patch=1,EE,2039DD4C,extended,00000000 // GET READY TO DRIVE
patch=1,EE,2039DA74,extended,00000000 // Penalty timer


[Disable screen effects when crashing with the front camera view]
comment=Disables the special effects when crashing at a high speed with the front camera view.
author=Vyerq
patch=1,EE,33C898,short,0 //Blur effect
patch=1,EE,3856EA,short,AC80 //Shake effect


[Disable Sun lens flare]
comment=Disables the lens flare that appears on some tracks when facing the sun. Useful for PCSX2 performance.
author=TheAdmiester
// Return early from CourseEnvPtr::setSun
patch=1,EE,20398898,extended,03E00008
patch=1,EE,2039889C,extended,00000000


[Chase camera like in Gran Turismo 3]
comment=Moves the chase camera closer to the ground like in Gran Turismo 3.
author=Aero_
patch=1,EE,2037B5D4,extended,08125654 // j 00495950
patch=1,EE,20495950,extended,8E180008 // lw t8,0x8(s0)
patch=1,EE,20495954,extended,3C19C0C0 // lui t9,0xC0C0
patch=1,EE,20495958,extended,17380006 // bne t9,t8,0x00495974 : jumps if Z-Axis does not equal -6.0 float
patch=1,EE,2049595C,extended,3C19BFC0 // lui t9,0xBFC0 : Y-Axis 1st-Half of Float Value
patch=1,EE,20495960,extended,37390000 // ori t9,0x0000 : Y-Axis 2nd-Half of Float Value
patch=1,EE,20495964,extended,AE190004 // sw t9,0x4(s0)
patch=1,EE,20495968,extended,3C19C0C0 // lui t9,0xC0C0 : Z-Axis 1st-Half of Float Value
patch=1,EE,2049596C,extended,37390000 // ori t9,0x0000 : Z-Axis 2nd-Half of Float Value
patch=1,EE,20495970,extended,AE190008 // sw t9,0x8(s0)
patch=1,EE,20495974,extended,C60C0000 // lwc1 f12,0x0(s0)
patch=1,EE,20495978,extended,C60D0004 // lwc1 f13,0x4(s0)
patch=1,EE,2049597C,extended,0C129E11 // jal 0x004A7844
patch=1,EE,20495980,extended,C60E0008 // lwc1 f14,0x8(s0)
patch=1,EE,20495984,extended,080DED79 // j 0037B5E4


[Chase camera like in Gran Turismo 5]
author=Aero_
description=Moves the exterior camera further from the ground like in Gran Turismo 5.
patch=1,EE,2037B5D4,extended,08125654 // j 00495950
patch=1,EE,20495950,extended,8E180008 // lw t8,0x8(s0)
patch=1,EE,20495954,extended,3C19C0C0 // lui t9,0xC0C0
patch=1,EE,20495958,extended,17380006 // bne t9,t8,0x00495974 : jumps if Z-Axis does not equal -6.0 float
patch=1,EE,2049595C,extended,3C19BFF3 // lui t9,0xBFF3 : Y-Axis 1st-Half of Float Value
patch=1,EE,20495960,extended,37393333 // ori t9,0x3333 : Y-Axis 2nd-Half of Float Value
patch=1,EE,20495964,extended,AE190004 // sw t9,0x4(s0)
patch=1,EE,20495968,extended,3C19C0E0 // lui t9,0xC0E0 : Z-Axis 1st-Half of Float Value
patch=1,EE,2049596C,extended,37390000 // ori t9,0x0000 : Z-Axis 2nd-Half of Float Value
patch=1,EE,20495970,extended,AE190008 // sw t9,0x8(s0)
patch=1,EE,20495974,extended,C60C0000 // lwc1 f12,0x0(s0)
patch=1,EE,20495978,extended,C60D0004 // lwc1 f13,0x4(s0)
patch=1,EE,2049597C,extended,0C129E11 // jal 0x004A7844
patch=1,EE,20495980,extended,C60E0008 // lwc1 f14,0x8(s0)
patch=1,EE,20495984,extended,080DED79 // j 0037B5E4


[Chase camera rotatable]
comment=When using the chase camera, the R3 stick will rotate the camera horizontally. Also, accelerating and braking with the R3 stick has been disabled.
author=Vyerq
patch=1,EE,345828,word,0C03C440
patch=1,EE,F1100,word,3C0F0087
patch=1,EE,F1104,word,91EFF99E
patch=1,EE,F1108,word,25EFFF81
patch=1,EE,F110C,word,448FF000
patch=1,EE,F1110,word,4680F7A0
patch=1,EE,F1114,word,3C0F3CC9
patch=1,EE,F1118,word,448FF800
patch=1,EE,F111C,word,461FF7C2
patch=1,EE,F1120,word,080DB3BC
patch=1,EE,F1124,word,460DFB40
patch=1,EE,438B46,short,1000 //Disable acceleration through R3
patch=1,EE,438B6E,short,1000 //Disable braking through R3


[Disable G-meter]
comment=Hides the G-meter from all views
author=Vyerq
patch=1,EE,3AB538,double,3E00008


[Disable low LOD car models]
comment=Vehicles that are far away won't load with their low-polygon count models, only their default in-game (not the ones in the garage).
author=Vyerq
patch=1,EE,20453D98,extended,10000009
patch=1,EE,20455394,extended,1000000E


[Pit crew animated at 50 fps]
comment=The pit crew will be animated at 50 fps instead of 25 fps.
author=Vyerq
patch=1,EE,3D224C,byte,1


[Race HUD toggle]
comment=Press R3 and → to hide the HUD in-game, and R3 and ← to show it.
author=Vyerq
patch=1,EE,D086F99C,extended,0000FF7B
patch=1,EE,2039F7C8,extended,14600069
patch=1,EE,D086F99C,extended,0000FFDB
patch=1,EE,2039F7C8,extended,10000069


[Smaller icons on minimap]
comment=Except when slipstreaming, the cars icons on the minimap is smaller. Also, the black outline around non-CPU cars has been removed.
author=Vyerq
patch=1,EE,203BF2B8,extended,00000000
patch=1,EE,203BF530,extended,0C03069A
patch=1,EE,200C1A68,extended,3C183F20
patch=1,EE,200C1A6C,extended,8E3906A0
patch=1,EE,200C1A70,extended,1B200004
patch=1,EE,200C1A74,extended,4498F800
patch=1,EE,200C1A78,extended,3C193FB0
patch=1,EE,200C1A7C,extended,4499F000
patch=1,EE,200C1A80,extended,461E7382
patch=1,EE,200C1A84,extended,080EBC1A
patch=1,EE,200C1A88,extended,461F7382

[Trigger exhaust backfire]
comment=By pressing R1 with cars that can backfire (mainly high-powered turbo ones), the current car will backfire. It won't work when accelerating nor braking.
author=Vyerq
patch=1,EE,E10300FF,extended,86F9AB
patch=1,EE,3F36BE,extended,0
patch=1,EE,203F36C0,extended,3C0F3F40
patch=1,EE,203F36CC,extended,448F0000
patch=1,EE,E10300FF,extended,1086F9AB
patch=1,EE,3F36BE,extended,43
patch=1,EE,203F36C0,extended,0
patch=1,EE,203F36CC,extended,C44010DC

[Widescreen 16:9]
gsaspectratio=16:9
Expand All @@ -16,5 +237,4 @@ patch=1,EE,204959B0,extended,34210000 // ori at,0x0000 : Text Width 2nd-Half of
patch=1,EE,204959B4,extended,4481A000 // mtc1 at,f20
patch=1,EE,204959B8,extended,4614D682 // mul.s f26, f26, f20
patch=1,EE,204959BC,extended,08124B83 // j 00492E0C
patch=1,EE,2044DF60,extended,00000000 // nop

patch=1,EE,2044DF60,extended,00000000 // nop
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