Computer Science graduate from the University of California, Santa Cruz. Besides coding, my hobbies include snowboarding, biking, practicing guitar and gaming.
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Tron-Scene-with-Bloom
Tron-Scene-with-Bloom PublicA simple Tron scene created in Unity3D, using HLSL shaders and C-Sharp scripts to apply a bloom filter and an X-Ray effect.
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Cellular-Automata-with-Shaders
Cellular-Automata-with-Shaders PublicA game of cellular automata done with shaders in Unity.
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