Releases: RLBot/core
v0.6.4
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.6.3...v0.6.4
v0.6.3
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Fix spawn ids mismatch by @NicEastvillage in #103
- Default mutator if missing by @NicEastvillage in #104
Full Changelog: v0.6.2...v0.6.3
v0.6.2
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Move MatchStarter to BridgeHandler by @NicEastvillage in #100
Full Changelog: v0.6.1...v0.6.2
v0.6.1
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Allow match managers to send match comms by @NicEastvillage in #96
- Revert #94 by @NicEastvillage in #99
Full Changelog: v0.6.0...v0.6.1
v0.6.0
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Fix renders not clearing sometimes by @VirxEC in #91
- Decrease connections ready on disconnect by @NicEastvillage in #94
wait_for_botsand individualauto_startfields by @NicEastvillage in #95
Full Changelog: v0.5.1...v0.6.0
v0.5.1
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
Full Changelog: v0.5.0...v0.5.1
v0.5.0
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Update mutator default names by @NicEastvillage in #89
- Update to new schema by @VirxEC in #90
Full Changelog: v0.4.10...v0.5.0
v0.4.10
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.4.9...v0.4.10
v0.4.9
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.4.8...v0.4.9
v0.4.8
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.4.7...v0.4.8