Releases: RLBot/core
v1.0.0-rc.1
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Validate AgentIDs in ConfigValidator by @VirxEC in #139
- Change logger formatting to be more readable by @NicEastvillage in #140
Full Changelog: v0.7.10...v1.0.0-rc.1
v0.7.10
v0.7.9
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.7.8...v0.7.9
v0.7.8
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.7.7...v0.7.8
v0.7.7
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.7.6...v0.7.7
v0.7.6
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.7.5...v0.7.6
v0.7.5
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Force-enable colors for cmd.exe by @VirxEC in #129
- Use stack-based records/structs instead of heap-based records/classes by @VirxEC in #128
- Fix memory leak by @VirxEC in #130
Full Changelog: v0.7.4...v0.7.5
v0.7.4
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.7.3...v0.7.4
v0.7.3
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v0.7.2...v0.7.3
v0.7.2
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
Full Changelog: v0.7.1...v0.7.2