[4.3] Implement vertex shading - #986
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mcdubhghlas wants to merge 1 commit into
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This adds support in all backends, but the Compatibility renderer works the best. Mobile and Forward+ can only support one directional light shader (the first in the tree) While the Compatibility renderer supports any number of shadows. Co-authored-by: Clay John <claynjohn@gmail.com>
Norrox
approved these changes
Mar 24, 2025
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Heads up: There is an odd bug here. It works just fine if you open a project directly, but if you don't you get a long error that ends with this: |
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That issue needs to be fixed before a merge first. |
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Closing, I've not the time to work on this. |
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(cherry picked from commit da08aa6)