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Entity Flocking Test

This project is created as a little playground for me to practise implementing flocking behaviours for enemy AI.

flock3.1.mp4

Usage?

Feel free to use any component from this repo for your own project. At the time of writing, it currently uses the C# variant of Godot 4.1.1.

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A test project that implements entity flocking + steering behaviour. Made in Godot 4 (C#).

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