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godot-csharp

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godot-csharp-input-event-gesture-handler

A comprehensive solution for handling touch and gesture inputs in Godot Engine using C#. The InputEventGestureHandler class provides high-level gesture detection and emits events for various touch gestures such as taps, swipes, pinches, twists, and more.

  • Updated Oct 21, 2024
  • C#

Architecture-focused navigation and lightweight C# workflow tools for Godot. Organize scripts, scenes, systems, and folders independently of the FileSystem, with optional formatting and namespace refactoring. The long-term goal is to evolve System Explorer into a lightweight C# IDE inside Godot.

  • Updated Aug 1, 2026
  • C#

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