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Overview
A Minecraft 1.18/1.19/1.20/1.21+ Spigot Plugin, take a look at the card viewer!

Bingo Reloaded Companion: Download the client-side mod to improve your experience when playing Bingo. Click here for more information
- Collect items, achieve advancements and complete statistic goals to finish tasks on the card.
- Play 4 different gamemodes
- Regular
- Lockout
- Complete-all / Blackout
- Hot-Swap (lockout but tasks expire)
- Select between 4 premade kits and create up to 5 custom kits.
- Hardcore
- Normal
- Overpowered
- Reloaded
- Give all players passive effects such as water breathing and speed.
- Different card sizes for shorter or longer games.
- Choose between 16 premade teams and create even more teams.
- Different tasks for every game, the game will choose between a list of over 230 tasks.
- Create your own cards using the in-game card creator.
- Have players vote for options before the game starts.
- All settings can be configured using the
/autobingocommands, click here for more information. - All messages can be translated, click here for more information
- Separate configurations to play a single game or to play multiple games at once across different worlds and dimensions.
- Provided datapacks to play on worlds with smaller biomes, for quicker games.
This plugin is written for Minecraft version 1.19 and up!
Players can join the game by selecting a team using the team selection item. Players can also vote for certain game settings using the vote item.
Admins can start a bingo game manually using the /bingo command as well as change other settings.
Otherwise a game will start once enough players have joined a team (4 by default).
If during the game your Bingo card has been lost, use /bingo getcard to get it back! When you obtain the right items the task should be completed immediately. If this is not the case you can complete items from the card by throwing them out of your inventory (using q when holding an item or dragging them with the mouse outside of the inventory slots).
Most features are described on their own pages.
Bingo Reloaded offers a wide range of options to enable, disable, change, or otherwise alter. All of these options are found here, and more importantly, in the file called config.yml, located in the plugin folder after you install this plugin. All options are explained in that file so they will not be explained here.
There is also a command available ,/bingoconfig, to edit these options in-game. Note that not all configuration options can be applied instantly.
Usage of this command is similar to /gamerule from vanilla where just specifiying the option without a value gives back the current value of that option and specifying a value attempts to set the option to that value.
Since version 3.1.0, 2 datapacks can be found inside the plugin folder, named bingo_reloaded.zip and bingo_reloaded_lite.zip. These datapacks contain different world generation, making the biomes smaller. bingo_reloaded_lite contains only the generation settings which can be used by the custom generation settings used by the configuration MULTIPLE to determine how to generate plugin created worlds. bingo_reload is a normal datapack that alters the generation of the default world. In both cases, to use this datapack, the desired version should be copied into the default worlds datapack folder. The default world is the world that gets loaded first when the server starts.
Alternatively, click here (bingoreloaded_lite.zip) or here (bingoreloaded.zip) to download the datapacks manually. You can then create a world/datapacks folder to ensure the world gets generated with the datapack on startup.
All files of this plugin are found inside the plugin folder of the server. The files that end with .yml are easily editable in any text editor. all the files in the data folder are NBT files, which should not be edited. If you really want to, nothing is stopping you from pulling out an NBT editor to take a look at those files too.
Bingo Reloaded requires a version of PacketEvents to be installed in order to function correctly. See PacketEvents on Modrinth to download it and put in the plugins folder.
Contact me in my discord server here (discord) for any requests, bug reports or changes you would want to see as that's where I hang out more often compared to over here.
There is also a test server available where we occasionally test out experimental features.