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d99cc07
config (#4053)
SakuraKitsurugi May 18, 2026
2aeb0cf
add: New Crowdin translations (#4055)
github-actions[bot] May 18, 2026
ba1cf80
Add BlueMap compatibility, fix patchouli pages for concrete roads (#4…
jmecn May 18, 2026
b0a961b
missed changelog
SakuraKitsurugi May 18, 2026
17ef8df
Mammutilation nbt (#4059)
Filiipa May 18, 2026
a6e6d82
Update pakku-lock.json
Xikaro May 19, 2026
cf37977
fix grizzly bear hat
Pyritie May 19, 2026
324a581
langs
Pyritie May 20, 2026
52c7d3e
add: New Crowdin translations (#4065)
github-actions[bot] May 20, 2026
54a5fda
fix: fix lootpool for nether wastes enderman (#4072)
jmecn May 20, 2026
58a87bc
mahoe trees don't dig now (#4074)
Filiipa May 20, 2026
d754494
Reliable Remover Refactor (#4056)
Pyritie May 20, 2026
a938f83
update crafting station
Pyritie May 20, 2026
c5b1ebf
whitelist (#3953)
SakuraKitsurugi May 20, 2026
2e4afe4
fix removing vanilla creative items
Pyritie May 20, 2026
bea6281
add: New Crowdin translations (#4076)
github-actions[bot] May 21, 2026
a8dd03f
Food Refactor (#4027)
Redeix May 21, 2026
0c27377
Swap HV to IV Battery for Ext Pattern Terminal
TomPlop May 21, 2026
e7c7680
changelog
TomPlop May 21, 2026
a112d7e
fix a weird color difference
TomPlop May 21, 2026
903de79
Beneath 2 (#4081)
Pyritie May 22, 2026
59907d3
magma good
SakuraKitsurugi May 22, 2026
ce632c9
Create Fluid Logistics Migration (#3906)
Bumperdo09 May 22, 2026
f22436e
fixes (#4086)
SakuraKitsurugi May 22, 2026
4c9d907
Hiking Boot Changes (#4088)
SakuraKitsurugi May 22, 2026
7b2623f
mars quests food nbt
Pyritie May 22, 2026
2518c75
pakku
Pyritie May 22, 2026
783e164
swap swing through grass mod
Pyritie May 23, 2026
25cc01b
needlegrass breaks into straw
Pyritie May 23, 2026
a39804e
Feature/immersive vehicle compatibility (#4031)
ImmortalEthereal May 23, 2026
a339f40
Struts and Girders Recipes (#4091)
SakuraKitsurugi May 23, 2026
0bbb54a
add: New Crowdin translations (#4094)
github-actions[bot] May 23, 2026
0248cd0
langs
Pyritie May 23, 2026
38d5fec
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 23, 2026
3f5e5c6
cannon fix
Pyritie May 23, 2026
16fd709
changelog
Pyritie May 23, 2026
5204ddd
swap tar pools and thorny brambles
Pyritie May 23, 2026
385b919
more beneath stuff
Pyritie May 23, 2026
83d1a36
fix palash and king fern, fiddling with more entities and entity stru…
Pyritie May 24, 2026
be3a0c3
add rules file for inventory profiles next for default sorting behavi…
Pyritie May 24, 2026
3abf7d6
add struts to pakku
Pyritie May 24, 2026
fbf3602
tweak entity features, fix zoglin loot tables and stuff
Pyritie May 24, 2026
31adc74
add: New Crowdin translations (#4108)
github-actions[bot] May 24, 2026
2c7c3d6
fix ore washing again
Pyritie May 24, 2026
3d6372a
fix missing stonecutter recipes for create bars #4106
Pyritie May 24, 2026
37a398b
fix some fence and gate tags #4077
Pyritie May 24, 2026
c3efe0d
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 24, 2026
c0999ea
cl
Pyritie May 24, 2026
19eb217
add missing tags to wet concrete panel, sett, and flagstones #4110
Pyritie May 24, 2026
8a7c103
fix hermetic casing recycling #4101
Pyritie May 24, 2026
46851ba
fixed being able to grow dead coral #4096
Pyritie May 24, 2026
66af23f
remove some springs
Pyritie May 24, 2026
dcdf4fe
glowstone spike in the wrong step
Pyritie May 24, 2026
6d2dd24
does this fix mahoe?
Pyritie May 24, 2026
53e94f2
add tar pools
Pyritie May 24, 2026
10a230b
re-enable the huge columns
Pyritie May 24, 2026
4b1b7f5
add oil tar and oilsands disks
Pyritie May 24, 2026
bf74659
tar pool features
Pyritie May 24, 2026
a34ef21
huge columns I love you but you're very suffocating
Pyritie May 24, 2026
e6a0657
add huge quartz
Pyritie May 24, 2026
4860e5e
add missing light oil tar recipes, fixed purple prickly pear
Pyritie May 24, 2026
5ddface
entity structures
Pyritie May 24, 2026
042c592
particle emitters for geothermal biome
Pyritie May 25, 2026
e5ecaad
wrong ignore cacti tag
Pyritie May 25, 2026
fa67adf
fix some rotten eggs in quests
Pyritie May 25, 2026
107f91b
remove rain sounds on venus
Pyritie May 25, 2026
c55d473
Update for Fluid Logistics 1.0.5 (#4114)
Bumperdo09 May 25, 2026
8e02366
add: New Crowdin translations (#4117)
github-actions[bot] May 25, 2026
ef79fde
fix missing shawiash egh recipe #4119
Pyritie May 25, 2026
895f1be
change anthracite to a proper ore, add some loot tables
Pyritie May 25, 2026
9af125b
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 25, 2026
d07f036
fix missing araucaria sapling feature
Pyritie May 25, 2026
1b8d223
Tree Felling (#4122)
Filiipa May 25, 2026
fa9d602
make hellbricks a little less painful
Pyritie May 25, 2026
02bdce8
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 25, 2026
a5d93e4
"fix" beech trees
Pyritie May 25, 2026
4d326b1
sound tweaks?
Pyritie May 25, 2026
80bcae2
remove cast iron tongs repair
Pyritie May 25, 2026
00804aa
fix sounds again
Pyritie May 25, 2026
6b9941c
LOUD
Pyritie May 25, 2026
fb637bd
makeover time for the lush hollow
Pyritie May 25, 2026
6b45165
remove blue steel diving suit tooltip
Pyritie May 25, 2026
22e82b7
more spectres!
Pyritie May 25, 2026
2b8528c
some tweaks
Pyritie May 25, 2026
000da7c
add: New Crowdin translations (#4128)
github-actions[bot] May 26, 2026
198bfc4
tweak nether crop %s
Pyritie May 26, 2026
3ec3c8f
Added mars creatures to the pastoral_engine recipes (#4125)
memoryofenth May 26, 2026
b98a525
remove bats from the bottom layers
Pyritie May 26, 2026
d7632bb
biome fog/noise tweaks
Pyritie May 26, 2026
0d4c0c7
increase spawn rates of beneath crops and fruit trees
Pyritie May 26, 2026
2fe73b6
reduce clay
Pyritie May 26, 2026
570b2bd
these are left floating way too often
Pyritie May 26, 2026
95a56ae
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 26, 2026
26e17e9
add: New Crowdin translations (#4132)
github-actions[bot] May 27, 2026
17065ac
ComputerCraft Chapter Rewrite (#3893)
HowzitToyah May 27, 2026
18e4040
Treated Wood Recipes (#4134)
SakuraKitsurugi May 27, 2026
148f055
langs
Pyritie May 27, 2026
24961e6
replace pyroxenite aqueduct with a tfg version for fluidlogging reaso…
Pyritie May 28, 2026
4e0138e
langs
Pyritie May 28, 2026
78c8772
Capsule Medicine (#4131)
Redeix May 28, 2026
05f4afb
add: New Crowdin translations (#4144)
github-actions[bot] May 28, 2026
ed9b424
add gregtech peripherals to the CC quests chapter (#4142)
ashleney May 28, 2026
bb7719d
add video to contributing.md (#4147)
SakuraKitsurugi May 28, 2026
ce051ce
add: New Crowdin translations (#4151)
github-actions[bot] May 29, 2026
6345123
spotless
Pyritie May 29, 2026
257d2c3
hide the old gt fluid vein tab
Pyritie May 29, 2026
440c41a
langs
Pyritie May 29, 2026
38d31a1
remove additional placements warning
Pyritie May 29, 2026
9722b17
bump up illage spawn rates a bit
Pyritie May 29, 2026
4f33535
lower spectres
Pyritie May 29, 2026
8da394b
Forgehammerclayunpacker (#4127)
Froffy025 May 30, 2026
0508246
fix disappearing ore processing recipes
Pyritie May 30, 2026
122e6f9
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 30, 2026
ba31aaf
add: New Crowdin translations (#4158)
github-actions[bot] May 30, 2026
c689d67
remove burpflower
Pyritie May 30, 2026
e4914b9
allow lava lakes higher up
Pyritie May 30, 2026
b4a92ff
adjust height of crackrack pipe, add magma pipe, add flint patch and …
Pyritie May 30, 2026
d1d656c
remove leather hang glider recipe
Pyritie May 30, 2026
95eb345
add some early medicines, tweak magma pipe
Pyritie May 30, 2026
5b56dad
change piglin bartering + enderman loot tables
Pyritie May 30, 2026
43e1e96
update bastion loot tables
Pyritie May 30, 2026
0d52c43
finally fixing the mangrove chests in bastions
Pyritie May 30, 2026
df1d5ff
fix sand?
Pyritie May 30, 2026
e32aac6
replace top level delta features with fluidlogged vegetation patch fe…
Pyritie May 30, 2026
37fbec5
fix double lootr chests
Pyritie May 30, 2026
46d3303
add linen clothes, rebalance recipes of tfc textile clothes #4143
Pyritie May 30, 2026
20bdd06
add soft/hardwood log tags for beneath logs
Pyritie May 30, 2026
575738b
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 30, 2026
c082b0e
allow burlap to repair mid-tier textile clothes too
Pyritie May 30, 2026
9c83056
add: New Crowdin translations (#4160)
github-actions[bot] May 31, 2026
ba86d08
beneath crop data + field guide
Pyritie May 31, 2026
7149a9b
add loot tables for spikes
Pyritie May 31, 2026
8112563
fix levitation
Pyritie May 31, 2026
559eb89
quest tweaks
Pyritie May 31, 2026
52c6835
lets try moving these into the stone age chapter
Pyritie May 31, 2026
da53b2d
Revert "lets try moving these into the stone age chapter"
Pyritie May 31, 2026
05665b9
quest changes
Pyritie May 31, 2026
ef531bc
langs
Pyritie May 31, 2026
33a05d7
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie May 31, 2026
1122750
update biome field guide page (images will come later)
Pyritie May 31, 2026
c26f096
add: New Crowdin translations (#4165)
github-actions[bot] Jun 1, 2026
9e18d13
fixed item models for mushroom roots/sprouts #4164
Pyritie Jun 1, 2026
eb29c6d
update field guide beneath entries some more, remove ores_and_mineral…
Pyritie Jun 1, 2026
c9c7fc3
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie Jun 1, 2026
9c9b11b
add: New Crowdin translations (#4169)
github-actions[bot] Jun 2, 2026
17701e0
reduce assembler time of rails
Pyritie Jun 2, 2026
c1abdb1
update changelog
Pyritie Jun 2, 2026
9b7c44a
add: New Crowdin translations (#4175)
github-actions[bot] Jun 3, 2026
74626ee
langs
Pyritie Jun 3, 2026
b8310fd
Remove Gourmet, Add Fruit Stuff (#4176)
Redeix Jun 4, 2026
0026677
add: New Crowdin translations (#4187)
github-actions[bot] Jun 4, 2026
0c7b8a4
fix: paving cart shouldn't be very_small and very_light (#4189)
jmecn Jun 4, 2026
2642af9
fix: fix many recipe ids in field guide (#4190)
jmecn Jun 4, 2026
a3e9db3
Slime Friends (Minimal Version) (#4171)
SakuraKitsurugi Jun 4, 2026
355c61c
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie Jun 4, 2026
4a75997
langs
Pyritie Jun 4, 2026
149b900
lower volume of nether ambience
Pyritie Jun 4, 2026
d79983b
slime spawn biomes
Pyritie Jun 4, 2026
9c2a008
slime loot table
Pyritie Jun 4, 2026
0f46b51
reduce spawns of frogs, crocs, zombie horses
Pyritie Jun 4, 2026
156c394
some more beneath tags
Pyritie Jun 4, 2026
6cc5c93
repair kit tong repairing
Pyritie Jun 4, 2026
75dd161
ok a little less slime
Pyritie Jun 4, 2026
55fc750
remove exploding magma cube food
SakuraKitsurugi Jun 5, 2026
140dbda
Make a bunch of items replaceable by tracks (#4182)
ashleney Jun 5, 2026
5a0ddd1
add tfg foxes to carryon
SakuraKitsurugi Jun 5, 2026
1302537
fix (#4195)
SakuraKitsurugi Jun 5, 2026
18579c6
Fixes Lunch Boxes Voiding Inventory on Upgrades (#4196)
SakuraKitsurugi Jun 5, 2026
b49d3b4
Chromium rework (#4197)
TomPlop Jun 5, 2026
de5e25c
Add Phoenix Chromatic Colors
TomPlop Jun 6, 2026
ad31d08
langs
Pyritie Jun 6, 2026
e592a4b
add langfile
TomPlop Jun 6, 2026
c581c81
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
TomPlop Jun 6, 2026
c9563cd
update lang in case something broke
TomPlop Jun 6, 2026
40ce8d6
fix lang keys
Pyritie Jun 6, 2026
ef4f8da
merge
Pyritie Jun 6, 2026
cefab50
langs
Pyritie Jun 6, 2026
a71039b
lower light levels of gleamflower and moss because I forgot people wo…
Pyritie Jun 6, 2026
158ae91
huge quartz loot table
Pyritie Jun 6, 2026
81b9cbe
changelog, add burlap to bastion chests, add unstrung bow item
Pyritie Jun 6, 2026
541c994
ginkgo twigs
Pyritie Jun 6, 2026
b66bc41
fix new leaf pile particles
Pyritie Jun 6, 2026
71de3be
beneath worldgen tweaks
Pyritie Jun 7, 2026
2ddb7c4
quest tweaks
Pyritie Jun 7, 2026
a7d5244
Update CHANGELOG.md
Redeix Jun 7, 2026
235aee1
Beneath Tower (#4200)
Filiipa Jun 7, 2026
1f9fa1e
add: New Crowdin translations (#4198)
github-actions[bot] Jun 7, 2026
7f555d0
fix changelog typos
Pyritie Jun 7, 2026
7c1cbbc
fixing up the beneath tower
Pyritie Jun 7, 2026
7a1b2f7
fix the fog
Pyritie Jun 7, 2026
f5bf2c0
fix #4179
SakuraKitsurugi Jun 7, 2026
fc3c962
pakku
Pyritie Jun 7, 2026
4d91559
quests
Pyritie Jun 7, 2026
a3e8aca
biome tweaks
Pyritie Jun 7, 2026
560849e
hang gliders can now be repaired
Pyritie Jun 7, 2026
27f0dc5
new create connected stuff
Pyritie Jun 7, 2026
605f7c7
better recipes for slimeballs, move railgun to hv hull, update cl
Pyritie Jun 7, 2026
1234294
add garnet sand feature
Pyritie Jun 7, 2026
a69604a
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie Jun 7, 2026
63a4e10
cluster crops closer together
Pyritie Jun 7, 2026
b04a2f6
change placement of fruit trees
Pyritie Jun 7, 2026
2ad1e27
unify bottom layer biome fog color
Pyritie Jun 7, 2026
fa7c109
make towers more common
Pyritie Jun 7, 2026
eb4ff71
quests again
Pyritie Jun 7, 2026
617a703
typos
Pyritie Jun 7, 2026
508c314
pakku
Pyritie Jun 7, 2026
6e4045b
add changelog note about slimes
Pyritie Jun 7, 2026
1bf7d00
cl again
Pyritie Jun 7, 2026
f75be7a
run ore tool
Pyritie Jun 7, 2026
2b71948
langs
Pyritie Jun 7, 2026
976a713
slightly less water
Pyritie Jun 7, 2026
d8fa25c
run ore tool
Pyritie Jun 7, 2026
9daaf43
small tweaks to chromium
TomPlop Jun 7, 2026
86fee11
swap order of vein placing?
Pyritie Jun 7, 2026
2b60106
reduce amount of bottom particle emitters
Pyritie Jun 7, 2026
b5f7d35
fix anthracite using wrong icon set
Pyritie Jun 7, 2026
41f395d
move ores after erosion
Pyritie Jun 7, 2026
b431e10
update changelog
TomPlop Jun 7, 2026
c775900
does this help with the hardening?
Pyritie Jun 7, 2026
be8357e
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie Jun 7, 2026
99f1fe5
run ore tool
Pyritie Jun 7, 2026
c5a152e
more chromium tweaks
TomPlop Jun 7, 2026
b44d922
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
TomPlop Jun 7, 2026
29411e1
remove freeze dried citrus tagging
Redeix Jun 7, 2026
59d9b36
fix typo
TomPlop Jun 7, 2026
f474b97
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
TomPlop Jun 7, 2026
9a310a6
fix freeze dried fruit emptying
Redeix Jun 7, 2026
efb8efd
changelog
Pyritie Jun 7, 2026
839a8e3
pakku
Pyritie Jun 7, 2026
6763154
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
Pyritie Jun 7, 2026
7600da8
add: New Crowdin translations (#4206)
github-actions[bot] Jun 7, 2026
fa73e49
gen jam fix (#4208)
Redeix Jun 7, 2026
ab0dde5
Add chromium changes
TomPlop Jun 7, 2026
42b127d
update lang
TomPlop Jun 7, 2026
25a7ee0
langs, 0.12.9
Pyritie Jun 7, 2026
ea1ddc9
Merge branch 'main' into dev
Pyritie Jun 7, 2026
bada3aa
rough fix for inert gas furnace dupe
TomPlop Jun 8, 2026
97a9fba
Merge branch 'dev' of https://github.com/TerraFirmaGreg-Team/Modpack-…
TomPlop Jun 8, 2026
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4 changes: 3 additions & 1 deletion .github/CONTRIBUTING.md
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,8 @@

---

## Video Guide: https://www.youtube.com/watch?v=vLL7jTtuOuw

## English Version

### 1. Required and Recommended Software
Expand Down Expand Up @@ -686,4 +688,4 @@ There are two approaches to creating a Pull Request: via terminal and via Visual
[ProbeJs]: https://marketplace.visualstudio.com/items/?itemName=Prunoideae.probejs
[Discord]: https://discord.gg/AEaCzCTUwQ
[GitHub Pull Requests]: https://marketplace.visualstudio.com/items?itemName=GitHub.vscode-pull-request-github
[TerraFirmaGreg-Core-Modern]: https://github.com/TerraFirmaGreg-Team/Core-Modern
[TerraFirmaGreg-Core-Modern]: https://github.com/TerraFirmaGreg-Team/Core-Modern
103 changes: 103 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,109 @@
### Changes
### Bug fixes

## [0.12.9] - 07-06-2026
### Breaking changes
- We've changed the way that items and recipes are hidden and removed. This has dramatically improved startup and world load times, but may have had a few side effects with items or recipes not existing any more. Please let us know if you find anything that no longer exists but should! (#4056) @Pyritie
- Wireless Extended Pattern Access Terminal now uses an IV Battery instead of an HV one @TomPlop
- The Sodium Aluminium dust part of the BTX Recyling loop is now an EV recipe, with duration reduced accordingly @TomPlop
#### Food
- TFC Gourmet has been removed. @Redeix
- Freeze dried fruit have all been condensed into 1 item. @Redeix
- Cyrodessicated food now needs MV. @Redeix
#### Ores
The processing for Chromium has been changed. Due to the addition of slurries, ruby became better than chromite ore to obtain chromium, which has been an unexpected change. To fix this issue, you can't centrifuge ruby slurry anymore, but have to do a processing line to obtain chromium from ruby. Aluminium has also been removed from ruby. In exchange, you can now obtain chromium through Garnet Sand, Uvarovite, Ruby, and Chromite.
There are different processes to obtain the final Chromium, and you will have to decide which one you prefer. It's also a new way to obtain Alumina.
Naquadah has been removed from the Beneath. It has temporarily been moved to the Ostrum Linear Accelerator until it eventually finds a home on a future planet.
### Beneath
The Beneath has been totally remade! It's now significantly taller (208 blocks tall instead of 128), has almost twice as many biomes, its own new set of crops, fruit trees, and wood sets, new structures, and new challenges. It's been split into three layers instead of just two, with the different layers providing challenges for different stages of the game, from wrought iron age to LV/MV. Also, it's *actually* hot now - make sure you're prepared!

Because of the height change, you'll need to delete your generated chunks so you aren't sent above the bedrock roof. To do this, first make a backup of your save, Next, make sure you've left the Beneath and taken anything with you that you want to keep, then save and quit your game. After, simply go to your minecraft instance folder, then inside `saves`, then inside the folder named after your save. Delete the folder called `DIM-1`. Then launch your game as normal. The process is the same for servers.
- Starting in the Beneath is now an option when creating a new world. For an extra challenge, it should be possible to get to HV without leaving! We'll work on improving this experience and providing some unique Beneath-only ways of getting resources in future updates.
- Beneath ores and fluid veins have been reworked @TomPlop
- Changed piglin bartering table so there's less junk @Pyritie
- The blue steel diving set no longer makes you completely immune to hot temperatures, but it does still provide a lot of cooling and make you immune to fire damage @Pyritie
- All aqueducts can now hold lava and different kinds of water @Pyritie
- The Hellforge now works with any kind of aqueduct, only needs charcoal piles to build instead of Anthracite, and can heat 9 crucibles at once @Pyritie
- Added new tameable/ranchable slimes, for an alternative way to obtain certain resources @SakuraKitsurugi
- Added a new quest chapter for the Beneath @Pyritie
### Food rework
A substantial rework of food and nutrition has been started. You will begin to notice a lot of new nutrition types have been added. There are now two new categories of nutrients: "Contaminants" and "Transient Effects". Contaminants build up when eating certain foods and can be cured by consuming new capsule medication. Transient effects apply 1 time buffs/debuffs when consuming food. Both of these new nutrient types can merged into dynamic meal items.

In addition to that, now each nutrient type has a special buff on the player when a certain threshold is crossed, such as >85% fruit nutrition granting a passive 30% mining speed buff. You can learn more about all of the nutrition changes by checking out the improved nutrition screen or by reading the [Food and Water](https://terrafirmagreg-team.github.io/Field-Guide-Modern/en_us/getting_started/food_and_water.html) section of the field guide.

On top of the nutrition rework, we are also making a large balance pass on our food items. It is not possible to list every change here. But the major change is that the TFC Gourmet mod is being removed and replaced with our own built-in food items. This is due to buggy interactions and lack of support from the developer. Most new food items will come in a future update. This update will only include Fruit Juice, Smoothies, and Yogurts.
### Fluid Logistics
- Replaced Create: Factory Logistics with Create Fluid Logistics, a different fluid addon for Create's logistics system that's less buggy (#3906) @Bumperdo09
- Jar packagers in your world should be automatically replaced with the new Fluid packagers, and Fluid Gauges should be automatically replaced with normal factory gauges, which can now handle fluids themselves). **If you use a lot of these, please triple check you've made a backup before updating!**
- Adds a new block called the Multi-Fluid Tank which can hold up to 8 different fluids at a time, but only 8 buckets total per block. Includes an access port block for automation
- Adds a new tool called the Hand Pointer which lets you configure various create logistics components after they've been placed
- Added an assembler recipe for the normal packager
### Chromium Changes
The processing for Chromium has been changed. Due to the addition of slurries, ruby became better than chromite ore to obtain chromium, which has been an unexpected change. To fix this issue, you can't centrifuge ruby slurry anymore, but have to do a processing line to obtain chromium from ruby. Aluminium has also been removed from ruby. In exchange ,you can now obtain chromium through Garnet Sand, Uvarovite, Ruby and Chromite.
There are different processes to obtain the final Chromium, and you will have to decide which one you prefer. It's also a new way to obtain Alumina.
### Other Changes
- Blue and Red Steel hiking boots now have ambiental stats. Tweaked the speed and durability stats of both to make them more distinct. Step Up can be disabled with a toggle. (#3998, #4088) @SakuraKitsurugi
- Removed the speed FoV effect from GregTech concrete blocks, and reduced their speed to 1.2x to better balance them against other road blocks and various speed boosting effects @SakuraKitsurugi (#4053)
- Added bluemap compatibility for asphalt roads, and fixed the patchouli pages for concrete roads (#4054) @jmecn
- Added new metal girders and struts which can also be placed at arbitrary angles and used as railroad track (#4091) @SakuraKitsurugi
- Mechanical arms can now interact with Vats @ashleney
- Added linen clothes, with the same stats as burlap @Pyritie
- Rebalanced most of the TFC Textile clothing, so the stronger effecting ones aren't so quick to get (#4143) @Pyritie
- Added recipes to craft Bows and Arrows pre-copper @Pyritie
- Reduced the assembler recipe duration for rails @Pyritie
- Groundcover like loose rocks, snow, etc is now destroyed when placing rails (#4182) @ashleney
- Increased spawn rates of illages a little, to account for the fewer amount of biomes they can spawn in with the new worldgen @Pyritie
- Disabled instant snow melting on servers by default, to try and track down a bug related to chunk resetting @ashleney
- Rewrote the ComputerCraft quest chapter (#3893) @HowzitToyah @ashleney
- Added recipes for turning various wood items directly into their treated wood versions (#4134) @SakuraKitsurugi
- Added in-world interactions between lava and spring water, salt water, muddy water, and semiheavy ammoniacal water @Pyritie
- Tongs can now also be repaired with repair kits if one for their material exists @Pyritie
- Tamed foxes can now be picked up @SakuraKitsurugi
- Increased the width of the Keratophyre carvers at the bottom of the overworld
- Updated inventory tab icons. @Redeix
- Updated field guide icon and book GUI. @Redeix
- Adds 2 new debug commands: @Redeix
- `/TFCDataDump`: Dumps players climate and nutrition info into chat.
- `/ModifyNutrients`: Command for manually changing your nutrition data.
- Adds 7 new mob effects: Freezing, Blazing, Quenched, Final Moments, Cure Parasites, Cure Toxins, Cure Microplastics @Redeix
- Offline players are now grayed out on the nutrition screen. @Redeix
- Hang gliders can now be repaired @Pyritie
### Bug fixes
- Fixed cinder cones (the small volcanoes) missing basalt (#4140) @Mqrius
- Fixed missing stonecutter recipes for create copper and brass bars (#4106) @Pyritie
- Fixed encased fan ore washing not working with a full stack of inputs again @Pyritie
- Fixed not being able to use some fences and fence gates with the pastoral rancher (#4077) @Pyritie
- Fixed wet concrete panels, sett, and flagstones not supporting landslides or having an appropriate tool (#4110) @Pyritie
- Fixed inconsistencies with cannons (#4103) @Pyritie
- Fixed GT recycling recipes for Hermetic Casing I (#4101) @Pyritie
- Potential fix for the rocket lander sometimes getting stuck or sending you to the wrong place (#3054) @ashleney
- Fixed muddy water, spring water, and semiheavy ammoniacal water not doing anything when touching lava @Pyritie
- Fixed being able to grow dead coral (#4096) @Pyritie
- Fixed item models for mushroom roots/sprouts (#4164) @Pyritie
- Fixed bastions sometimes having mangrove chests instead of actual loot chests @Pyritie
- Fixed a whole bunch of AFC trees not spawning in the overworld. Ever found large patches of duff with no trees? They should be fixed now (#4154) @ashleney
- Fixed GT tools and sacks not being extractable from the Create logistics network @ashleney
- Fixed two person rockets sometimes setting the second passenger on fire (#3317) @ashleney
- Fixed guano islands biomes sometimes not having guano @Pyritie
- Fixed GT solar panels and solar boilers not generating power while the player is in the overworld (#2665) @ashleney
- Fixed a crash when putting a fluid drilling rig in Spatial Storage (#3855) @ashleney
- Fixed hydroponics facility, growth chamber, and pisciculture fishery not working correctly with parallel hatches (#3563) @ashleney
- Fixed lunch boxes voiding inventory when upgrading them (#4196) @SakuraKitsurugi
- Fixed warped large nest box duping when broken (#4195) @SakuraKitsurugi
- Fixed many recipes not showing up in the field guide (#4190) @jmecn
- Fixed item size of paving cart (#4189) @jmecn
- Fixed rotten voiding cover forgetting its settings after world reload (#4181) @ashleney
### Mod updates
- Added optional compatibility for [Immersive Vehicles](https://www.curseforge.com/minecraft/mc-mods/minecraft-transport-simulator) with the [MTS Official Content Pack](https://www.curseforge.com/minecraft/mc-mods/transport-simulator-official-vehicle-set) and [MTS Official Automobile Pack](https://www.curseforge.com/minecraft/mc-mods/mts-iv-official-automobile-pack) (#4031) @ImmortalEthereal
- Added Brass Chute and Dashboard (Create Connected)
### Shaders
- Tweaked some profile settings @Zaraney
- Fixed the Beneath being entirely red-tinted -- if yours is still all red, go to the shader settings > Atmosphere > The Nether Dimension > Color Mode, and change it to "Biome Based", _not_ "Biome Based (Modified)". @Zaraney
- Added some new plants to the PBR resource pack @Zaraney
- Fixed stars in dimensions without atmospheres (again) @Zaraney
- More block properties added @Zaraney
- Minor text corrections

## [0.12.8] - 17-05-2026
### Breaking changes
- Reduced the costs of mechanical harvesters, mechanical plows, and display boards @Pyritie
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2 changes: 1 addition & 1 deletion config/adaptive_performance_tweaks/spawn/CustomSpawn.toml
Original file line number Diff line number Diff line change
Expand Up @@ -26,5 +26,5 @@
#Range: 1 ~ 1024
MaxHostileMobsPerServer = 320
#List of hostile Mobs to optimize in the format ["minecraft:blaze", "minecraft:cave_spider", ..]
HostileMobsList = ["arthropocolypse:millipede_head", "minecraft:blaze", "minecraft:magma_cube", "primitive_creatures:golem_2", "ad_astra:sulfur_creeper", "species:cliff_hanger"]
HostileMobsList = ["arthropocolypse:millipede_head"]

2 changes: 1 addition & 1 deletion config/additionalplacements-common.toml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
#Show tooltip when a block has additional placements
tooltip = true
#Check for and notify of mismatching tags. Only works when the same option in the server/world config is true.
check_tags = true
check_tags = false
#Automatically rebuild and reload the generated tags datapack when a tagging mismatch is detected. Only works when the same option in the server/world config is true.
auto_rebuild_tags = true
#Log missing or additional tags on generated blocks.
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3 changes: 2 additions & 1 deletion config/ali/ali_common.json
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,8 @@
"#tfg:decorative_vases/generated",
"ad_astra:sky_stone",
"ad_astra:cheese_block",
"ad_astra:moon_cheese_ore"
"ad_astra:moon_cheese_ore",
"tfg:huge_quartz"
]
}
],
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5 changes: 4 additions & 1 deletion config/blockrunner.json
Original file line number Diff line number Diff line change
Expand Up @@ -25,5 +25,8 @@
"#rnr:functional_concrete_road_slabs": 1.3,
"#tfg:functional_asphalt_roads": 1.4,
"#tfg:functional_asphalt_road_stairs": 1.4,
"#tfg:functional_asphalt_road_slabs": 1.4
"#tfg:functional_asphalt_road_slabs": 1.4,
"#forge:very_fast_walkable_blocks": 1.2,
"#forge:fast_walkable_blocks": 1.08,
"#forge:slow_walkable_blocks": 0.8
}
34 changes: 34 additions & 0 deletions config/bluemap/packs/TFG_fix/assets/tfg/blockColors.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
{
"tfg:asphalt_road[color=white]": "#F9FFFC",
"tfg:asphalt_road[color=orange]": "#D87F33",
"tfg:asphalt_road[color=magenta]": "#B24CD8",
"tfg:asphalt_road[color=light_blue]": "#6699D8",
"tfg:asphalt_road[color=yellow]": "#E5E533",
"tfg:asphalt_road[color=lime]": "#7FCC19",
"tfg:asphalt_road[color=pink]": "#F27FA5",
"tfg:asphalt_road[color=gray]": "#4C4C4C",
"tfg:asphalt_road[color=light_gray]": "#999999",
"tfg:asphalt_road[color=cyan]": "#4C7F99",
"tfg:asphalt_road[color=purple]": "#7F3FB2",
"tfg:asphalt_road[color=blue]": "#334CB2",
"tfg:asphalt_road[color=brown]": "#664C33",
"tfg:asphalt_road[color=green]": "#667F33",
"tfg:asphalt_road[color=red]": "#993333",
"tfg:asphalt_road[color=black]": "#191919",
"tfg:asphalt_road_slab[color=white]": "#F9FFFC",
"tfg:asphalt_road_slab[color=orange]": "#D87F33",
"tfg:asphalt_road_slab[color=magenta]": "#B24CD8",
"tfg:asphalt_road_slab[color=light_blue]": "#6699D8",
"tfg:asphalt_road_slab[color=yellow]": "#E5E533",
"tfg:asphalt_road_slab[color=lime]": "#7FCC19",
"tfg:asphalt_road_slab[color=pink]": "#F27FA5",
"tfg:asphalt_road_slab[color=gray]": "#4C4C4C",
"tfg:asphalt_road_slab[color=light_gray]": "#999999",
"tfg:asphalt_road_slab[color=cyan]": "#4C7F99",
"tfg:asphalt_road_slab[color=purple]": "#7F3FB2",
"tfg:asphalt_road_slab[color=blue]": "#334CB2",
"tfg:asphalt_road_slab[color=brown]": "#664C33",
"tfg:asphalt_road_slab[color=green]": "#667F33",
"tfg:asphalt_road_slab[color=red]": "#993333",
"tfg:asphalt_road_slab[color=black]": "#191919"
}
2 changes: 1 addition & 1 deletion config/carryon-common.toml
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@
[whitelist]
#Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Entities that CAN be picked up (useWhitelistEntities must be true)
allowedEntities = ["minecraft:axolotl", "tfc:turkey", "tfc:isopod", "tfc:lobster", "tfc:frog", "tfc:penguin", "tfc:turtle", "tfc:horseshoe_crab", "tfc:crayfish", "tfc:grouse", "tfc:pheasant", "tfc:peafowl", "tfc:rat", "tfc:chicken", "tfc:duck", "tfc:quail", "tfc:rabbit", "tfc:sheep", "tfc:wolf", "tfc:dog", "tfc:pig", "tfc:goat", "tfc:alpaca", "tfc:fox", "tfc:boar", "tfg:wraptor", "tfg:surfer", "tfg:moon_rabbit", "tfg:jerboa", "tfg:mongoose", "tfg:lemming", "species:limpet", "species:birt", "species:stackatick", "species:springling", "tfg:glacian_ram", "wan_ancient_beasts:crusher", "wan_ancient_beasts:glider", "wan_ancient_beasts:soarer", "wan_ancient_beasts:surfer", "wan_ancient_beasts:snatcher", "primitive_creatures:viloger_10", "endermanoverhaul:flower_fields_enderman"]
allowedEntities = ["minecraft:axolotl", "tfc:turkey", "tfc:isopod", "tfc:lobster", "tfc:frog", "tfc:penguin", "tfc:turtle", "tfc:horseshoe_crab", "tfc:crayfish", "tfc:grouse", "tfc:pheasant", "tfc:peafowl", "tfc:rat", "tfc:chicken", "tfc:duck", "tfc:quail", "tfc:rabbit", "tfc:sheep", "tfc:wolf", "tfc:dog", "tfc:pig", "tfc:goat", "tfc:alpaca", "tfc:fox", "tfc:boar", "tfg:wraptor", "tfg:surfer", "tfg:moon_rabbit", "tfg:jerboa", "tfg:mongoose", "tfg:lemming", "species:limpet", "species:birt", "species:stackatick", "species:springling", "tfg:glacian_ram", "wan_ancient_beasts:crusher", "wan_ancient_beasts:glider", "wan_ancient_beasts:soarer", "wan_ancient_beasts:surfer", "wan_ancient_beasts:snatcher", "primitive_creatures:viloger_10", "endermanoverhaul:flower_fields_enderman", "tfg:fox", "tfg:slime"]
#Blocks that CAN be picked up (useWhitelistBlocks must be true)
allowedBlocks = ["framedblocks:framed_chest", "tfc:wood/chest/*", "tfc:wood/trapped_chest/*", "afc:wood/chest/*", "afc:wood/trapped_chest/*", "#forge:chests/wooden"]
#Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true)
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5 changes: 4 additions & 1 deletion config/entityculling.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,10 @@
"botania:falling_star"
],
"entityWhitelist": [
"botania:mana_burst"
"botania:mana_burst",
"mts:builder_existing",
"mts:builder_rendering",
"mts:builder_seat"
],
"tracingDistance": 128,
"debugMode": false,
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