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241 changes: 241 additions & 0 deletions assets/bundles/bundle-mdtx.properties
Original file line number Diff line number Diff line change
Expand Up @@ -311,3 +311,244 @@ ability.liquidregen = 液体回血
# 临时中文翻译(无需翻译其他语言)
database.patched = 已被内容包修改
rules.logicunitbuild = 允许逻辑控制单位建造

# region generated ui.simple keys
ui.simple.accent-build-speed = [accent]建速
ui.simple.acid-hp = [acid]血量
ui.simple.add-destroyed-buildings-to-build-queue = 在建造列表加入被摧毁建筑
ui.simple.add-panel = 添加面板
ui.simple.add-prefix-t = 前缀添加/t
ui.simple.add-team = 添加队伍
ui.simple.allowed-range-2-9999 = 允许的范围:2~9999
ui.simple.arc-ai-configurator = ARC-AI设定器
ui.simple.arc-image-converter = arc-图片转换器
ui.simple.arc-message-center = ARC-中央监控室
ui.simple.arc-ore-statistics = ARC-矿物统计
ui.simple.are-you-sure-you-want-to-surrender = 受不了,直接投降?
ui.simple.artboard = 画板++
ui.simple.auto-attack = 自动攻击
ui.simple.auto-fill = 一键装填
ui.simple.auto-refresh-variables = 变量自动更新
ui.simple.automatically-refresh-variables = 自动刷新变量
ui.simple.automatically-save-as-blueprint = 自动保存为蓝图
ui.simple.b = 块
ui.simple.basic = 基础对比
ui.simple.build-area = 建造区域
ui.simple.builder-ai = 重建AI
ui.simple.buildings = 建筑:
ui.simple.bullet-rendering = 子弹显示
ui.simple.canvas = 画板
ui.simple.carried-item = 携带物品:
ui.simple.chat = 聊天
ui.simple.chat-history-exceeding-the-limit-will-be-cleared = 超出限制的聊天记录将在载入地图时清除
ui.simple.cheat = 无限火力
ui.simple.clear = 清空
ui.simple.clear-all-core-resources = 清空核心的所有资源
ui.simple.clone = 克隆
ui.simple.color = 颜色
ui.simple.command = 指令
ui.simple.command-mode = 指挥模式
ui.simple.construction-suspended = 暂停建造
ui.simple.copied-this-chat-record = 已导出本条聊天记录
ui.simple.could-not-check-for-updates-please-try-again-lat = 检查更新失败,请稍后再试
ui.simple.cyan-mark-mode-tap-the-screen-to-place-a-mark = [cyan]标记模式,点击屏幕标记.
ui.simple.cyan-movement-speed = [cyan]移速
ui.simple.defender-ai = 保护AI
ui.simple.detached-camera = 视角脱离玩家
ui.simple.display-name = 显示名
ui.simple.download-and-install-update = 自动下载更新
ui.simple.drop-payload = 丢下载荷
ui.simple.editor = 编辑器
ui.simple.effects-library = 特效大全
ui.simple.effects-rendering = 特效显示
ui.simple.enter-the-conveyor-belt = 进入传送带
ui.simple.event-map-load = 事件~载入地图
ui.simple.event-wave = 事件~波次
ui.simple.export = 导出
ui.simple.export-chat-history = 导出聊天记录
ui.simple.extract-code-from-schematic = 从蓝图中选择代码
ui.simple.f = 雾
ui.simple.failed-to-create-replay = 创建回放出错!
ui.simple.failed-to-read-playback = 读取回放失败!
ui.simple.failed-to-read-replay-header = 无法读取回放头信息
ui.simple.fill-core-resources = 填满核心的所有资源
ui.simple.find-blocks = 查找方块
ui.simple.flash-on-change = 变动闪烁
ui.simple.flight-mode = 飞行模式
ui.simple.fog-of-war = 战争迷雾
ui.simple.force-boost = 强制助推
ui.simple.force-skip-waves = 强制跳波
ui.simple.frame-rate-simulation = 帧率模拟
ui.simple.fx = 效
ui.simple.game-resumed = 已继续游戏
ui.simple.generate-quantity = 生成数量:
ui.simple.global-range = 全局检查
ui.simple.green-click-the-screen-to-return = [green]点击屏幕返回
ui.simple.green-tap-the-screen-to-capture-coordinates = [green]点击屏幕采集坐标
ui.simple.h = 箱
ui.simple.hide-all-buildings = 隐藏全部建筑
ui.simple.hide-logic-helper = 隐藏逻辑辅助器
ui.simple.hitbox-overlay = 碰撞箱显示
ui.simple.hourglass = 沙漏:
ui.simple.hue-mode = 色调函数:
ui.simple.icon = 图标
ui.simple.index = 序号
ui.simple.instant = 瞬间完成
ui.simple.item = 物品
ui.simple.liquids = 液体
ui.simple.load-building = 装载建筑
ui.simple.load-external-replay = 加载外部回放
ui.simple.load-self = 装载自己
ui.simple.load-unit = 装载单位
ui.simple.lock = 锁定
ui.simple.lock-the-last-marked-point = 锁定上个标记点
ui.simple.logic-announcement = 逻辑~公告
ui.simple.logic-art-website = 逻辑画网站
ui.simple.logic-camera-lock-removed = 已移除逻辑视角锁定
ui.simple.logic-helper-gold-x = 逻辑辅助器[gold]X[]
ui.simple.logic-notice = 逻辑~通报
ui.simple.m = 信
ui.simple.mark-coordinates = 标记~坐标
ui.simple.mark-map-location = 标记地图位置
ui.simple.mark-player = 标记~玩家
ui.simple.maximum-storage-of-chat-history-too-high-may-cau = 最大储存聊天记录(过高可能导致卡顿):
ui.simple.message-center = 中央监控室
ui.simple.message-js-starts-with-script = 消息(@js 开头为脚本)
ui.simple.miner-ai = 矿机AI
ui.simple.miner-ai-ore-filter = minerAI-矿物筛选器
ui.simple.minimap = 小地图显示
ui.simple.modified = 修改时间
ui.simple.more-teams = 更多队伍选择
ui.simple.name = 名称
ui.simple.no-command-entered = 未输入指令
ui.simple.o = 观
ui.simple.observer-mode = 观察者模式
ui.simple.off = 关闭
ui.simple.on = 开启
ui.simple.open-playback-file = 打开回放文件
ui.simple.open-release-page = 打开发布页面
ui.simple.orange-spawned = [orange]生成!
ui.simple.orange-spawns-units-that-fly = [orange]生成的单位会飞起来
ui.simple.orange-updated-edited-logic = [orange]已更新编辑的逻辑!
ui.simple.orange-warning-image-may-be-too-large-please-try = [orange]警告:图片可能过大,请尝试压缩图片
ui.simple.orange-you-were-poked-please-check-the-message-d = [orange]你被戳了一下,请注意查看信息框哦~
ui.simple.ore-count-surface-wall = 矿物矿(地表/墙矿)
ui.simple.ore-info = 矿物信息
ui.simple.original-size = 原始大小
ui.simple.p = 弹
ui.simple.panels-currently-unavailable = 当前不可用的面板:
ui.simple.path = 路径
ui.simple.pause-logic-game-execution = 暂停逻辑(游戏)运行
ui.simple.pause-time = 暂停时间
ui.simple.paused = 已暂停
ui.simple.permanent-status = <永久状态>
ui.simple.pick-up-payload = 捡起载荷
ui.simple.pixel-art = 像素画
ui.simple.place-replace = 放置/替换
ui.simple.player = 玩家
ui.simple.player-build-range = 玩家建造区
ui.simple.please-don-t-tag-too-often = 请不要频繁标记!
ui.simple.preview-releases-faster-updates-new-features-bug = 预览版(更新更快,新功能体验,BUG修复)
ui.simple.purple-resistance = [purple]阻力
ui.simple.radar-scanning = >> 雷达扫描中 <<
ui.simple.radar-toggle = 雷达开关
ui.simple.randomly-generated-within-this-range-near-the-ta = 在目标点附近的这个范围内随机生成
ui.simple.reading-replay-header = 读取回放头信息中...
ui.simple.recorded = 录制时间
ui.simple.recording-ended = 录制结束
ui.simple.recording-error = 录制出错!
ui.simple.red-current-unit-cannot-build = [red]当前单位不可建筑
ui.simple.red-damage = [red]伤害
ui.simple.red-hp = [red]血量:
ui.simple.red-this-is-a-cheat-feature-jump-to-the-target-w = [red]这是一个作弊功能[]\n快速跳转到目标波次(不刷兵)
ui.simple.refresh-edited-logic = 更新编辑的逻辑
ui.simple.release-notes = 发布说明
ui.simple.remove-logic-lock = 移除逻辑锁定
ui.simple.repair-ai = 修复AI
ui.simple.replay-manager = 回放管理器
ui.simple.replay-not-loaded = 未加载回放!
ui.simple.replay-stats = 回放统计
ui.simple.reset = 重置
ui.simple.reset-all-links = 重置所有链接
ui.simple.restore-current-wave = 恢复当前波次
ui.simple.return-to-original-speed = 恢复原速
ui.simple.rules = 规则:
ui.simple.s = 扫
ui.simple.sandbox = 沙盒
ui.simple.saved-to-clipboard = 已保存至剪贴板
ui.simple.scaled-size = 缩放后大小
ui.simple.scan-mode = 扫描模式
ui.simple.search-replays = 搜索回放
ui.simple.sec = 秒
ui.simple.select-and-import-pictures-which-can-be-converte = 选择并导入图片,可将其转成画板、像素画或是逻辑画
ui.simple.select-code = 选择代码
ui.simple.select-image-white-png = 选择图片[white](png)
ui.simple.selection-range = 选择范围
ui.simple.self-destruct = 自杀
ui.simple.server = 服务器
ui.simple.server-info-build = 服务器信息版
ui.simple.server-msg = 服务器信息
ui.simple.set-target = 设置目标
ui.simple.set-target-wave = 设定查询波次
ui.simple.share-inventory-status = 分享库存情况
ui.simple.share-power-status = 分享电力情况
ui.simple.share-unit-count = 分享单位数量
ui.simple.share-wave-information = 分享波次信息
ui.simple.show-all = 全部显示
ui.simple.show-all-message-blocks = 信息板全显示
ui.simple.show-building-status-only = 只显示建筑状态
ui.simple.single-player-map-tools-only = 警告:该页功能主要供单机作图使用
ui.simple.size = 文件大小
ui.simple.slow-the-flow-of-time-to-half = 将时间流速放慢到一半
ui.simple.spawn-location = 生成位置:
ui.simple.spawn-range = 生成范围:
ui.simple.spawn-team = 生成队伍:
ui.simple.speed-up-time-to-2x = 将时间流速加快到两倍
ui.simple.squared = 平方对比
ui.simple.stable-releases = 正式版
ui.simple.staging-area = 暂存区
ui.simple.surrender-vote = 法国军礼
ui.simple.sync-a-wave = 同步一波
ui.simple.teal-armor = [teal]装甲
ui.simple.team = 队伍:
ui.simple.team-id = 队伍ID:
ui.simple.team-range = 队伍区域
ui.simple.team-selector = 队伍选择器
ui.simple.temporary-state = <瞬间状态>
ui.simple.the-currently-selected-area-is-empty-please-use = 当前选定区域为空,请通过F规划区域
ui.simple.there-are-no-enemies-in-this-wave = 该波次没有敌人
ui.simple.tiles = 格
ui.simple.tip-all-schematics-containing-processors = TIP: 所有包含处理器的蓝图
ui.simple.toggle = 开关
ui.simple.toggle-your-team-s-cheat = 开关自己队的无限火力
ui.simple.u = 兵
ui.simple.ui-icon-library = UI图标大全
ui.simple.ui-toolkit = ui大全
ui.simple.unit = 单位:
ui.simple.unit-factory = 单位工厂
ui.simple.unit-factory-x = 单位工厂-X
ui.simple.unit-rendering = 兵种显示
ui.simple.unlimited = 无限制
ui.simple.unlock = 解禁
ui.simple.unlock-and-allow-all-blocks = 显示并允许建造所有物品
ui.simple.upload-failed-try-again = 上传失败,再重试一下?
ui.simple.v = 版
ui.simple.vanilla = 原版
ui.simple.version = 版本
ui.simple.view-recording-info = 查看录制信息
ui.simple.violet-attack-speed = [violet]攻速
ui.simple.w = 墙
ui.simple.wall-shadow-rendering = 墙体阴影显示
ui.simple.wave-info = 波次信息
ui.simple.wave-settings = 波次设定
ui.simple.white-s = [white]法
ui.simple.white-took-units = \n[white]分走了单位:
ui.simple.x-4589808e82 = 缩放: 
ui.simple.yellow-before-adding-new-instructions-please-sav = [yellow]添加新指令前,请先保存编辑的指令
ui.simple.yellow-current-selection-is-empty-select-a-block = [yellow]当前选中物品为空,请在物品栏选中建筑
ui.simple.yellow-no-permission-to-edit-view-only = [yellow]当前无权编辑,仅供查阅
ui.simple.yellow-shield = [yellow]护盾:
ui.simple.yellow-there-are-too-many-buildings-to-avoid-lag = [yellow]建筑过多,避免卡顿,仅保留前1000个规划
ui.simple.you-are-already-on-the-latest-version = 你已是最新版本,不需要更新!
ui.simple.zoom = 缩放
# endregion generated ui.simple keys
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