Releases: Unarekin/FoundryVTT-MicroMap
Releases · Unarekin/FoundryVTT-MicroMap
1.3.0
Features
- Verified for Foundry v14
- Mousing over a token in a scene view minimap will now highlight it
Fixes
- Will now actually toggle minimap back on if it is disabled globally, but enabled for the currently active scene
- Will no longer open the minimap when changing scenes or on first load if it is toggled off
1.2.2
1.2.1
Fixes
- Fixed an issue where updating scenes would fail if the minimap padding was negative
Full Changelog: 1.2.0...1.2.1
1.2.0
Features
- Added the ability to use an HTML canvas element for the minimap
- Supports scene-specific overrides, also
- See the wiki for more information
Fixes
- Fixed an issue where non-GM users could pan the minimap when it was set to lock to GM view
Full Changelog: 1.1.1...1.2.0
1.1.1
Fixes
- Fixed compatibility issues with Nore's Interface Enhancements when the "Hide small chat window" option is enabled
Changes
- MiniMap no longer accounts for the chat notification tray when positioning itself, since messages shown there are only visible for a short time
- Added a simple easing tween when updating the map's position, 'cause it looks snazzy.
1.1.0
New Features
- Added hotkey to toggle minimap on and off (defaults to "m")
- Padding setting is now split between an x and y value, to allow for setting the space from the horizontal or vertical edge of the window based on the position preset
- Added support for drawings
- Added support for map notes
- Added support for ambient weather effects
- Added support for scene darkness level
- Added per-scene overrides for map configuration and visibility
- Removed dependency on socketlib
- Added a map marker system to add ... map markers, separate from map notes, which can be used with image-based minimaps. Also included are over 200 freaking sample marker images.
- Added the ability to open actor sheets when right clicking tokens in the minimap
Fixes
- SceneRenderer wasn't correctly sorting objects by type and elevation
- Zooming should work more intuitively (finally)
- Fixed a compatibility issue with mouse event handling with scenes that have Baileywiki Mass Edit's Scenescapes feature enabled (that one was weird)
Full Changelog: 1.0.1...1.1.0