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Create functions above setup/loop or prototype in Portenta flash key-value example #1165

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Expand Up @@ -242,7 +242,7 @@ Now that you have everything ready, let's retrieve the previous values from the
}
```

To finish the sketch, create `getSketchStats` and `setSketchStats` functions at the bottom of the sketch (after the `setup()` and `loop()`).
To finish the sketch, create `getSketchStats` and `setSketchStats` functions above `setup()` and `loop()`.

The `getSketchStats` function tries to retrieve the stats values stored in the Flash using the key `key` and returns them via the `stats` pointer parameter. Our `SketchStats` data struct is very simple and has a fixed size. You can therefore deserialize the buffer with a simple `memcpy`.

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