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Support KHR_node_visibility glTF extension #17524

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@lotus128

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@lotus128

What problem does this solve or what need does it fill?

I would like to animate visibility of glTF nodes in bevy.

What solution would you like?

I would like Bevy glTF loader to support the KHR_node_visibility gltf extension.

What alternative(s) have you considered?

As suggested elsewhere, the workaround for this is applying some transform to the node, usually setting its scale to 0 using constant interpolation.

Additional context

The KHR_node_visibility extension is soon to be ratified by the Khronos Group, and is tracked on this pull request: KhronosGroup/glTF#2410

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    A-AssetsLoad files from disk to use for things like images, models, and soundsC-FeatureA new feature, making something new possibleD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesS-Needs-DesignThis issue requires design work to think about how it would best be accomplished

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