Fix TransitionChangeHandlers getting stuck when two are run simultaneously#547
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EricKuck merged 2 commits intobluelinelabs:developfrom Aug 11, 2019
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This is a really clever fix, nice work! I've tested this with several different scenarios and they all seem to work great. Merging. |
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Fixes #545 and the failing test cases in #546.
This takes a defensive approach against the Transition API which, according to its docs, won't run a transition if another transition has already been added for the same scene root in the same frame. It checks to see if the transition has been started by the next frame, and if it hasn't, immediately runs the changes.