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1.3.0 UE // PlayableCreator // Asset Studio

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@TheAlexPG TheAlexPG released this 03 May 11:00
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  1. Asset Studio (NEW)

A full-featured studio for creating and managing 2D game assets — right inside Code Maestro.

Workspace:

  • Full-screen interface with three tabs: Assets (project tree), Studio (2D canvas), Animation (timeline)
  • Automatic project asset scanning with thumbnails
  • Filtering by folders, types, and tree structure
  • Import via drag-and-drop or file picker
  • Configurable default art directory

Image Generation:

  • Create assets from text descriptions (pro and regular models available)
  • AI-powered editing of existing images
  • Resolution upscaling (2x)
  • Automatic background removal
  • Cost preview before every generation

Batch Creation Pipelines:

  • Character Creator — from concepts to finished character poses with a step-by-step wizard
  • Item Forge — batch generation of items (weapons, food, resources, etc.) in a unified style
  • Environment Kit — environment sets (trees, buildings, rocks) with consistent art style
  • Style Transfer — apply the style of one image to others (via text or reference image)

Batch Processing:

  • Parallel generation of up to 6 assets simultaneously with automatic retry
  • Regenerate individual or all results with one click
  • Batch action directly from the Assets tab

Animations:

  • Generate spritesheets from text descriptions
  • Character animation generation — catalog of ready-made actions (idle, run, attack...) with previews
  • Support for side-scrolling, isometric, and top-down views
  • Automatic grid detection with manual adjustment option
  • Timeline with FPS control and active frame selection

Billing:

  • Credit-based system with transparent pricing
  • Cost preview before each operation
  • Choice between pro and regular models to control spending

  1. Playable Editor V2 — Unified Studio

A completely reimagined game project editor in the style of Cursor/Figma.

New Environment:

  • Unified workspace instead of modal windows
  • Left panel — Layers, right panel — AI Chat / Properties with auto-switching
  • Bottom panel — asset file explorer
  • Editor version picker (Classic / Studio) when creating a project

Canvas:

  • Mouse wheel zoom + slider + keyboard shortcuts (Cmd+/-/0/1, F to frame selection)
  • Tools: select, hand, rotate with visual gizmo
  • Right-click context menu, sprite renaming
  • Responsive panels adapting to different screen sizes

Built-in AI Chat:

  • Full AI chat directly in the editor
  • Code highlighting, markdown rendering
  • Drag-and-drop and paste for files/images
  • Direct image editing with change history and rollback
  • Code preview with highlighting, side-by-side diff for file changes
  • Switch between "plan" and "code execution" modes
  • Model selection, retry with a different model, cancel generation (Escape)

TODO Panel:

  • Task list with progress bar right in the toolbar
  • Auto-opens when AI creates tasks
  • Statuses, checkboxes, inline adding, run-all

Theater Mode:

  • Full-screen mode for build and preview
  • Screenshots, export, console — all in one window

Structured Reports:

  • AI responses now render as rich UI — tables, checklists, action buttons, tree views, code blocks
  • Action buttons in reports work as one-click follow-ups to chat

  1. Unreal Engine Integration (Alpha)

First-ever Unreal Engine project support.

  • Automatic UE project detection
  • Plugin and connection status monitoring
  • Project indexing with progress bar
  • Alpha preview banner
  • Modal with current limitations description
  • Blueprint element rendering in AI responses
  • Updated AI report design (v3) with a new color palette

  1. Performance & Stability

Optimization:

  • Reduced CPU load when idle
  • Improved message streaming rendering
  • Welcome and Tools page optimizations
  • Fewer re-renders during agent execution

Reliability:

  • Fixed random logouts caused by transient network issues
  • Fixed false "no subscription" message for active subscribers
  • Tutorial progress now persists across sessions
  • Proper agent termination when closing tabs

  1. UX / UI Improvements
  • Fixed touchpad behavior on Windows
  • Chat panel width now persists between sessions
  • Extended chat panel resize range (up to 720px)
  • Improved project navigation — Playable projects automatically open in the V2 editor

  1. Analytics
  • Installation activation funnel tracking
  • Improved event grouping