1.3.0 UE // PlayableCreator // Asset Studio
- Asset Studio (NEW)
A full-featured studio for creating and managing 2D game assets — right inside Code Maestro.
Workspace:
- Full-screen interface with three tabs: Assets (project tree), Studio (2D canvas), Animation (timeline)
- Automatic project asset scanning with thumbnails
- Filtering by folders, types, and tree structure
- Import via drag-and-drop or file picker
- Configurable default art directory
Image Generation:
- Create assets from text descriptions (pro and regular models available)
- AI-powered editing of existing images
- Resolution upscaling (2x)
- Automatic background removal
- Cost preview before every generation
Batch Creation Pipelines:
- Character Creator — from concepts to finished character poses with a step-by-step wizard
- Item Forge — batch generation of items (weapons, food, resources, etc.) in a unified style
- Environment Kit — environment sets (trees, buildings, rocks) with consistent art style
- Style Transfer — apply the style of one image to others (via text or reference image)
Batch Processing:
- Parallel generation of up to 6 assets simultaneously with automatic retry
- Regenerate individual or all results with one click
- Batch action directly from the Assets tab
Animations:
- Generate spritesheets from text descriptions
- Character animation generation — catalog of ready-made actions (idle, run, attack...) with previews
- Support for side-scrolling, isometric, and top-down views
- Automatic grid detection with manual adjustment option
- Timeline with FPS control and active frame selection
Billing:
- Credit-based system with transparent pricing
- Cost preview before each operation
- Choice between pro and regular models to control spending
- Playable Editor V2 — Unified Studio
A completely reimagined game project editor in the style of Cursor/Figma.
New Environment:
- Unified workspace instead of modal windows
- Left panel — Layers, right panel — AI Chat / Properties with auto-switching
- Bottom panel — asset file explorer
- Editor version picker (Classic / Studio) when creating a project
Canvas:
- Mouse wheel zoom + slider + keyboard shortcuts (Cmd+/-/0/1, F to frame selection)
- Tools: select, hand, rotate with visual gizmo
- Right-click context menu, sprite renaming
- Responsive panels adapting to different screen sizes
Built-in AI Chat:
- Full AI chat directly in the editor
- Code highlighting, markdown rendering
- Drag-and-drop and paste for files/images
- Direct image editing with change history and rollback
- Code preview with highlighting, side-by-side diff for file changes
- Switch between "plan" and "code execution" modes
- Model selection, retry with a different model, cancel generation (Escape)
TODO Panel:
- Task list with progress bar right in the toolbar
- Auto-opens when AI creates tasks
- Statuses, checkboxes, inline adding, run-all
Theater Mode:
- Full-screen mode for build and preview
- Screenshots, export, console — all in one window
Structured Reports:
- AI responses now render as rich UI — tables, checklists, action buttons, tree views, code blocks
- Action buttons in reports work as one-click follow-ups to chat
- Unreal Engine Integration (Alpha)
First-ever Unreal Engine project support.
- Automatic UE project detection
- Plugin and connection status monitoring
- Project indexing with progress bar
- Alpha preview banner
- Modal with current limitations description
- Blueprint element rendering in AI responses
- Updated AI report design (v3) with a new color palette
- Performance & Stability
Optimization:
- Reduced CPU load when idle
- Improved message streaming rendering
- Welcome and Tools page optimizations
- Fewer re-renders during agent execution
Reliability:
- Fixed random logouts caused by transient network issues
- Fixed false "no subscription" message for active subscribers
- Tutorial progress now persists across sessions
- Proper agent termination when closing tabs
- UX / UI Improvements
- Fixed touchpad behavior on Windows
- Chat panel width now persists between sessions
- Extended chat panel resize range (up to 720px)
- Improved project navigation — Playable projects automatically open in the V2 editor
- Analytics
- Installation activation funnel tracking
- Improved event grouping