Opt-in support for multisampled color rendering#2555
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Note: the failing test is due to the lighting setup being somehow different in my working copy, resulting in an image that's uniformly brighter in the parts affected by lighting. I suspect it's caused by something that isn't tracked by Git (some config file different? some scene/stage/whatever file missing, and defaults being picked instead?), and I just couldn't figure out what it was. To fix that, run the failing test locally with |
I'll investigate this when I can. If need be I can regenerate the test image. |
| * sensors. Can be only enabled if @ref createRenderer is enabled, mutually | ||
| * exclusive with @ref enableHBAO. |
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@mosra how big is the ask to make this feature compatible with HBAO? I think the primary value add here is improved optics use cases. That typically means HBAO would be desired as well.
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I can do that, yeah -- was basically just waiting for feedback whether you want such feature or not.
I looked into making it work with HBAO initially, but then scrapped that because I wasn't sure if that still counts as a quick MVP that Eric was after :)
Motivation and Context
As requested by @eundersander on Slack. By enabling
simConfig.multisample(exposed to both C++ and Python) all sensors that are just color-only will produce a 8x multisampled output to avoid aliasing.How Has This Been Tested
There's a new test verifying the output with this flag enabled.