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CPU lidar (no rendering) #26

@chapulina

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@chapulina

Ignition already supports GPU Lidars, which use ign-rendering and detect visuals in the scene.

Besides the GPU version of this sensor, Gazebo-classic also supported a CPU-based ray sensor, which used the physics engine to detect objects. Even though that sensor is less performant than the GPU version, over the years many users have relied on it to have a ray sensor on settings where using a GPU / rendering engine was not ideal, like on cloud machines. Another difference is that these sensors would see collision shapes instead of visuals.

Based on this past experience, we should also consider adding a render-less lidar sensor to Ignition.

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close the gapFeatures from Gazebo-classicenhancementNew feature or request

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