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@voylin voylin commented May 2, 2022

Part of #697
Demo is working now in 4.0.
There is only one slight issue, but that has to do with the engine viewport system I think. When saving the picture, the framing isn't always correct, really depends how you scaled the window. This could also be a me issue as I use i3 on linux (Tiling window manager).

But otherwise, it's working perfectly.

Part of #697
Demo is working now in 4.0.
There is only one slight issue, but that has to do with the engine viewport system I think. When saving the picture, the framing isn't always correct, really depends how you scaled the window. This could also be a me issue as I use i3 on linux (Tiling window manager).

But otherwise, it's working perfectly.
@Calinou Calinou added the update label May 2, 2022
@aaronfranke aaronfranke added this to the 4.0 milestone May 3, 2022
@aaronfranke aaronfranke merged commit 7349ccc into godotengine:4.0-dev May 7, 2022
@voylin voylin deleted the GDPaint4.0Update branch May 7, 2022 20:43
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There is only one slight issue, but that has to do with the engine viewport system I think. When saving the picture, the framing isn't always correct, really depends how you scaled the window. This could also be a me issue as I use i3 on linux (Tiling window manager).

I can reproduce this issue, and that's not the only one. I'm also having an issue where the brush strokes appear on top of the UI.

ff

@voylin
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voylin commented May 7, 2022

There is only one slight issue, but that has to do with the engine viewport system I think. When saving the picture, the framing isn't always correct, really depends how you scaled the window. This could also be a me issue as I use i3 on linux (Tiling window manager).

I can reproduce this issue, and that's not the only one. I'm also having an issue where the brush strokes appear on top of the UI.

ff

I'll try fixing it. Not sure if an engine issue or not. I don't have the drawing over the UI issue strangely enough.

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voylin commented May 7, 2022

@aaronfranke Fixed the issues in #741. Saving also works now after trying to figure out what was wrong with the window.

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3 participants