Clarify that SDL3 is used for joypads on iOS since Godot 4.7 - #11801
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Only a couple minor issues, but other than that this looks good!
This PR clarifies that the advanced joypad features (LED, motion sensors, etc) are now supported on iOS as well.
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Follow-up to godotengine/godot#114316
This PR clarifies that the advanced joypad features (LED, motion sensors, etc) are now supported on iOS as well.