Add 3.6.3 blog post - #1419
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akien-mga
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Aug 18, 2026
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| image: /storage/blog/covers/maintenance-release-godot-3-6-3.jpg | ||
| image_caption_title: House of Necrosis | ||
| image_caption_description: A game by Warkus |
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You need to pick a different game, this one has been featured twice already :P
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In the past I liked to make sure we feature a Godot 3 game on Godot 3 release posts, and vice versa for 4.x. But I'm finding it hard to spot recently released and noteworthy Godot 3 games nowadays.
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I'm not sure we really need one, especially for a point release that isn't adding new features.
JohnVeness
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Aug 18, 2026
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| [Google Play](https://developer.android.com/google/play/requirements/target-sdk) now requires new apps and updates to target Android 16 (API level 36). As a result we have updated Godot Android APIs and made compatibility changes to ensure users can update their Godot 3 games on Play Store with 3.6.3. | ||
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| On iOS, minimum version is bumped to 15.0 (the minimum supported by XCode 27), a minimum target export option is added, and 32 bit export is removed as not supported since iOS 11. |
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| On iOS, minimum version is bumped to 15.0 (the minimum supported by XCode 27), a minimum target export option is added, and 32 bit export is removed as not supported since iOS 11. | |
| On iOS, the minimum version is bumped to 15.0 (the minimum supported by XCode 27), a minimum target export option is added, and 32-bit export is removed as it is not supported since iOS 11. |
| - Export: iOS: Bump min. version to 15.0, remove 32-bit code, add min. target export option ([GH-122324](https://github.com/godotengine/godot/pull/122324)). | ||
| - Network: mbedtls: Update to 3.6.7 ([GH-121110](https://github.com/godotengine/godot/pull/121110)). | ||
| - Network: mbedTLS: Always use Godot's OS as entropy source ([GH-121894](https://github.com/godotengine/godot/pull/121894)). | ||
| - Platforms: Android bump default target SDK to 36 ([GH-120883](https://github.com/godotengine/godot/pull/120883)). |
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| - Platforms: Android bump default target SDK to 36 ([GH-120883](https://github.com/godotengine/godot/pull/120883)). | |
| - Platforms: Android: Bump default target SDK to 36 ([GH-120883](https://github.com/godotengine/godot/pull/120883)). |
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| ## Support | ||
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| Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to [donations from the Godot community](/donate). A big thankyou to everyone who has contributed [their time](https://github.com/godotengine/godot/blob/master/AUTHORS.md) or [financial support](https://github.com/godotengine/godot/blob/master/DONORS.md) to the project! |
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| Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to [donations from the Godot community](/donate). A big thankyou to everyone who has contributed [their time](https://github.com/godotengine/godot/blob/master/AUTHORS.md) or [financial support](https://github.com/godotengine/godot/blob/master/DONORS.md) to the project! | |
| Godot is a non-profit, open-source game engine developed by hundreds of contributors in their free time, and a handful of part or full-time developers, hired thanks to [donations from the Godot community](/donate). A big thank you to everyone who has contributed [their time](https://github.com/godotengine/godot/blob/master/AUTHORS.md) or [financial support](https://github.com/godotengine/godot/blob/master/DONORS.md) to the project! |
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Rough draft, to be edited.