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GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists #73924

GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists

GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists #73924

Triggered via pull request November 2, 2025 20:48
Status Cancelled
Total duration 1m 34s
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runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
1m 8s
📊 Static checks / Code style, file formatting, and docs
🍏 iOS  /  Template (target=template_release)
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
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Matrix: 🍎 macOS / build-macos
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Matrix: 🌐 Web / web-template
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4 errors
📊 Static checks / Code style, file formatting, and docs
Canceling since a higher priority waiting request for 🔗 GHA|109845/merge exists
📊 Static checks / Code style, file formatting, and docs
The operation was canceled.
🔗 GHA
Canceling since a higher priority waiting request for 🔗 GHA|109845/merge exists
🔗 GHA
Canceling since a higher priority waiting request for 🔗 GHA|109845/merge exists