ENet: Expose the check_events
method to GDScript
#106112
Open
+23
−1
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
ENetConnection::check_events
was added in #53129 but was not exposed to GDScript. This pull request exposes it to GDScript so that users of the low-level networking API (i.e.ENetConnection
) can correctly process events within a tick.Fixes godotengine/godot-proposals#12376.