Convert if/else chain to switch statement #106523
Open
+171
−154
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RendererSceneCull::_scene_cull
contains a large if/else chain which can be converted to a switch statement. In MSVC's optimised assembly, all if/else checks are done sequentially whereas the switch jumps directly. The if/else probably wasn't optimised as the final conditional isn't versus a constant (but we can just handle that in thedefault
branch).Part of the original
if/else
asm with MSVC:And so on. New
switch
asm: