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[macOS] Add input action (CMD + W) to close dialogs. - #109035

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[macOS] Add input action (CMD + W) to close dialogs.#109035
bruvzg wants to merge 1 commit into
godotengine:masterfrom
bruvzg:cmd_w

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@bruvzg

@bruvzg bruvzg commented Jul 27, 2025

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Fixes #86200 and partially #109007.

@bruvzg bruvzg added this to the 4.6 milestone Jul 27, 2025
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bruvzg requested review from a team as code owners July 27, 2025 21:01
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bruvzg requested a review from a team as a code owner July 27, 2025 21:01
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alternative to #107303, but why #ifdef instead of .macos override like in all other bindings?

@Ivorforce

Ivorforce commented Jul 28, 2025

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This is not a fully accurate representation of these macOS shortcuts. In applications with tabs, these are the shortcuts:

SCR-20250728-kmek

In other words, I would perhaps rather expect the existing "Close Scene" (cmd w) shortcut to also close windows when there is no scene open, or the current window does not have tabs / scenes. (instead of adding a new action)
A "close window" shortcut (cmd shift w), in Godot, would probably be more akin to "close project".

@bruvzg

bruvzg commented Oct 22, 2025

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Closing in favor of #107303

@bruvzg bruvzg closed this Oct 22, 2025
@bruvzg bruvzg removed this from the 4.6 milestone Oct 22, 2025
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Cmd-W shortcut not working in Editor

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