Skip to content

Conversation

@rsubtil
Copy link
Member

@rsubtil rsubtil commented Nov 2, 2025

Note

There's no open issue/proposal for this AFAIK; I've based on this comment on #98379 (comment) that this was a desired feature

This adds support for debugging multiple threads through DAP, bringing feature parity with #76582.

recording_2025-11-02_18.33.51.mp4

Note

This includes some misc changes ranging from code cleanups to fixing bad behaviors from the spec. If desired, I can separate them in other dependent PRs

Warning

This implementation is not perfect, and some issues/odd behaviors are coming from Godot itself. This serves as a first implementation, but subsequent work is planned to make multi-thread debugging more robust, both from Godot and DAP.

@rsubtil rsubtil requested a review from a team as a code owner November 2, 2025 20:57
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants