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@CrabNickolson CrabNickolson commented Dec 13, 2025

This fixes #114000.

The issue is that /core/profiling/SCsub checks whether the current platform is called linux, which will fail, because it is called linuxbsd.

Important: According to the support chart callstack sampling is actually not supported on BSD, unlike Linux. I don't have an installation of BSD, so I can't check whether my fix would causes issues on that platform. Although you could just not use the flag on that platform of course.

@Repiteo Repiteo merged commit c341d7c into godotengine:master Dec 15, 2025
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Repiteo commented Dec 15, 2025

Thanks!

@CrabNickolson CrabNickolson deleted the fix-tracy-linux-compilation branch December 15, 2025 20:27
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Compiling Godot for Linux fails with profiler_sample_callstack=yes

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