Add optional names to tweens for debugging purposes #114020
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Closes godotengine/godot-proposals#12712 .
This PR adds the
set_name()andget_name()methods to Tween. When a Tween is given a name, error messages involving that Tween will display the name. This will help users diagnose which Tween within a scene is experiencing issues, if they have a tween-heavy workflow (i.e., animating lots of things using tweens simultaneously).Example: