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Reduce unnecessary calls in D3D12 driver. - #114076

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blueskythlikesclouds:d3d12-reduce-unnecessary-calls
Jan 26, 2026
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Reduce unnecessary calls in D3D12 driver.#114076
Repiteo merged 1 commit into
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blueskythlikesclouds:d3d12-reduce-unnecessary-calls

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@blueskythlikesclouds

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Caches QueryInterface results for command lists, and checks for redundant dynamic parameter bind calls. Reduces about 0.15 ms CPU time on average.

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Looks great to me!

@clayjohn clayjohn modified the milestones: 4.6, 4.7 Dec 16, 2025
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Repiteo merged commit 0c7bb27 into godotengine:master Jan 26, 2026
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Repiteo commented Jan 26, 2026

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Thanks!

@blueskythlikesclouds
blueskythlikesclouds deleted the d3d12-reduce-unnecessary-calls branch February 4, 2026 11:42
rivie13 pushed a commit to rivie13/Phoenix-Agentic-Engine that referenced this pull request Feb 16, 2026
…-reduce-unnecessary-calls

Reduce unnecessary calls in D3D12 driver.
BendyLand pushed a commit to BendyLand/voltaire that referenced this pull request Aug 2, 2026
…-reduce-unnecessary-calls

Reduce unnecessary calls in D3D12 driver.
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5 participants