Fix transform updates sometimes being discarded when using Jolt#115364
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Repiteo merged 1 commit intogodotengine:masterfrom Jan 26, 2026
Merged
Fix transform updates sometimes being discarded when using Jolt#115364Repiteo merged 1 commit intogodotengine:masterfrom
Repiteo merged 1 commit intogodotengine:masterfrom
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Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
jrouwe
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Jan 25, 2026
akien-mga
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Jan 25, 2026
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Thanks! |
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Cherry-picked for 4.6.1. |
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Cherry-picked for 4.5.2. |
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…ation Fix transform updates sometimes being discarded when using Jolt
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Fixes #115322.
This fixes an issue when using Jolt Physics, where if you performed a physics query during the body state synchronization (e.g.
_integrate_forces) you could end up effectively discarding pending transform updates of newly added bodies.This fixes that by limiting
JoltBodyActivationListener3Dto only be set during the simulation step.