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Fix 3D transform gizmo visibility after node lock/unlock - #119176

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Repiteo merged 1 commit into
godotengine:masterfrom
Open-Industry-Project:lock-transform
Jun 18, 2026
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Fix 3D transform gizmo visibility after node lock/unlock#119176
Repiteo merged 1 commit into
godotengine:masterfrom
Open-Industry-Project:lock-transform

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@ryevdokimov

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@ryevdokimov ryevdokimov added this to the 4.x milestone May 2, 2026
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ryevdokimov requested review from a team as code owners May 2, 2026 17:53
Comment thread editor/scene/scene_tree_editor.cpp Outdated
@ryevdokimov ryevdokimov modified the milestones: 4.x, 4.8 May 4, 2026
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Repiteo merged commit bbeb4a2 into godotengine:master Jun 18, 2026
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Repiteo commented Jun 18, 2026

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Thanks!

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ryevdokimov deleted the lock-transform branch June 18, 2026 20:21
BendyLand pushed a commit to BendyLand/voltaire that referenced this pull request Aug 2, 2026
Fix 3D transform gizmo visibility after node lock/unlock
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Unlocking a node does not reveal Gizmo in Editor

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