Added copy constructor for various built-in types. - #24080
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There are build and style issues: https://travis-ci.org/godotengine/godot/builds/461693498 |
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See PR workflow for instructions on how to rebase your branch properly to remove the unrelated commits (and eventually squash the fixups). |
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Could you squash commits together? See PR workflow. |
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I think I did it. Hopefully. :D |
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Moving to 3.2 milestone as we're about to enter the beta stage and release freeze for Godot 3.1. Only bug fixes against issues of the 3.1 milestone (or enhancements to core features of the 3.1 roadmap) will be considered until 3.1-stable is released. Note: If it's merged after 3.1-stable is released, this change may be considered for cherry-picking into a later 3.1.x release. |
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This is most likely entirely superseded by #34948, so this should probably be closed. @vinterskog If there is anything else in this PR that is still necessary, let us know. |
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Closing as superseded by #34948. |
bugsquad edit: Fixes #24001