Cherry-picks for the 4.0 branch (future 4.0.3) - 2nd batch - #76405
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…itiator (cherry picked from commit c512294)
…ader Editor crashes engine due to index out of bounds. (cherry picked from commit c6a45f1)
Fixes potential use of uninitialized variable. (cherry picked from commit 3736220)
(cherry picked from commit d7aed57)
(cherry picked from commit 936c9e8)
(cherry picked from commit c399d4f)
(cherry picked from commit fd6a743)
This replaces two [code][/code] blocks with clickable refs to [enum Access] and [member file_mode] respectively. (cherry picked from commit a5778da)
(cherry picked from commit 96ab31a)
(cherry picked from commit 71011e0)
…emaining docs The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in the documentation in some places. Replace it with the new name `to_utf8_buffer`. Same for ascii. Same for C#. (cherry picked from commit 57dca93)
(cherry picked from commit 2c0db82)
(cherry picked from commit 4be4eee)
(cherry picked from commit 6f11cf7)
And fixup includes in other implementations. (cherry picked from commit 92b9806)
(cherry picked from commit 76e1d13)
…or_top. A small typo with the definitions of `focus_neighbor_right` and `focus_neighbor_top`. Both use "bottom" rather than the correct side for each. (cherry picked from commit c25d015)
This avoids rendering issues with ThorVG and other renderers (which don't support the `paint-order` property) at a slight cost in file size. This approach has already been used by the main icon. (cherry picked from commit af9372e)
The texture's appearance is now similar to the texture that was displayed on the TestCube node in Godot 2.x. (cherry picked from commit e4d5cec)
Fixes forced optimization in dev_build. (cherry picked from commit b18c748)
This also makes the hex field wider to allow displaying 9-character hex code (`#rrggbbaa`) in full, even when using a custom font. (cherry picked from commit 517dc36)
…D meshes This ensures that Particles and MultiMeshes still draw when instance_count is 1 (cherry picked from commit 579ca03)
(cherry picked from commit 5062df4)
(cherry picked from commit a083c85)
…penGL3 renderer (cherry picked from commit ed0c378)
(cherry picked from commit d904516)
(cherry picked from commit 016946b)
(cherry picked from commit f35ca4a)
(cherry picked from commit f8699d9)
Corresponds to the Blender glTF-Importer PR KhronosGroup/glTF-Blender-IO#1902 (cherry picked from commit 8b6fa79)
akien-mga
approved these changes
Apr 25, 2023
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Also updates the changelog.