This release introduces the first version of Texture Rigger, a Maya tool designed to streamline basic texture projection workflows directly onto selected meshes.
Key Features:
- Simple Texture Projection: Easily project a texture onto any selected mesh using planar projection methods.
- Interactive Texture Controls: Adjust the placement, scale, and rotation of the projected texture directly on the mesh surface through an intuitive controller system.
- Non-Destructive Workflow: All projection and control operations are non-destructive and can be edited or removed at any time.
- Step-by-Step UI: A guided UI helps artists perform each action in order, making the tool beginner-friendly yet powerful for rapid prototyping.