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Acorn Engine 1.1.0

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@PTKay PTKay released this 13 Sep 00:43
· 10256 commits to bse since this release

This release adds support for character shadows to the GeometryInstance node type. It also adds support for opening projects directly from PCK files, while saving files into a separate "work" folder. Useful if you don't like overriding and re-extracting the game's files.

Changelog:

  • Changed cast_shadow's default value from On to Off
  • Added cast_character_shadow
  • Added support for importing projects from PCKs, while saving edited files in a specified "work" folder. Said folder also takes priority over files in PCKs.