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Quick monster upgrade in towns #4063
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c1fd654
Quick monster upgrade in towns
a1exsh b0cf669
Apply suggestions from code review
a1exsh fc115cf
Update src/fheroes2/castle/buildinginfo.h
a1exsh d7eca3c
fix formatting after suggestions from clang-tidy
a1exsh bcb27a8
one more
a1exsh ee1c4b7
fix implicit bool cast
a1exsh d892003
resize upgrade button for mini sprite display
a1exsh 986791f
draw upgrade button when heroes are meeting each other
a1exsh 35c2306
constify
a1exsh f01da55
return sprite by ref
a1exsh 509a806
use lambda to initialize miniUpButton
a1exsh 786d326
address comments, simplify some parts
a1exsh 40f9096
extend active area of the button and make the left margin smaller
a1exsh afc6506
rename constant in camelCase
a1exsh 5fbe9a0
Merge branch 'master' into quick-monster-upgrade
a1exsh be65b5c
Merge branch 'master' into quick-monster-upgrade
a1exsh 59858d2
Add missing const which is present in source file
ihhub a081d34
Address comments from review
a1exsh d5aebc7
use a proper button icon
a1exsh 47673b6
draw pressed and released states for the upgrade button
a1exsh 18ae48c
fix missing override
a1exsh b4b3fc5
s/normal/pressed/
a1exsh cb413f1
fix parameter names
a1exsh 97683ef
Merge branch 'master' of https://github.com/ihhub/fheroes2 into quick…
a1exsh 5c8725b
fix compilation after merge
a1exsh 1576369
remove shadow: it should be done differently
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