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v1.0.180

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@liangxiegame liangxiegame released this 24 Feb 05:29
· 44 commits to master since this release

[CN]

  • 修复文档的错别字 & 修复文档显示问题
  • CodeGenKit: Bind 添加默认关联类型 ParticleSystem
  • 增加 OtherBinds 的文档
  • CodeGenKit: 修復 Start 方法不生成的问题
  • ConsoleKit: 清空数据按钮放到 FrameworkModule 里
  • ConsoleKit: 增加 FrameworkModule
  • 修复文档在 Unity6 排版错乱问题
  • CodeGenKit:Bind 支持 GameObject 类型
  • 删除掉不用的代码
  • 修复打包时编译报错的问题
  • CodeGenKit: ViewController 父类支持生成抽象类和抽象方法
  • 增加:AnchorPosY、LocaleKit 修复 bug & 增加 OnUpdateText 委托、SafeObjectPool Init 时候使用工厂创建对象而不是 New
  • QFramework.cs: EasyEvent 和 OrEvent 增加 RegisterWithACall API
  • LocaleKit: 使用 BindableProperty 替代 EasyEvent
  • LocaleKit: 修复获取下一个语言的问题
  • BuildKit: IBuildView 优先显示
  • BuildKit: 增加 IBuildView 接口
  • 修复 BuildKit 打包时 编译报错的问题
  • 增加 BuildKit
  • 找回丢失的 GraphKit
  • 增加已知问题1
  • Markdown 的皮肤放到 Editor Resources 里
  • DeclareKit: 删除 ID 的规则
  • DeclareKit: 增加快捷键
  • CoreKit: 增加 DeclareKit 和 Example
  • ResKit: AppendHash 异步支持
  • ResKit: 支持 AppendHash(小游戏需要)
  • ResKit: 支持团结引擎微信小游戏
  • ResKit: 场景加载 API 兼容团结引擎
  • ResKit: 增加 WebGL 平台下同步初始化报错提示
  • JsonObject=>JsonKit
  • 增加 Exp 静态扩展(Mathf.Exp)
  • 增加 ScreenTransition 的文档
  • ActionKit.ScreenTransition 增加 FadeIn、FadeOut、FadeInOut & Examples
  • ActionKit 增加 ScreenTransition API(Alpha 阶段)
  • remove unused code& some warnings
  • Type 增加 CreateInstance 扩展
  • 增加 ToBindableList、ToBindableDictionary 扩展
  • 新增 BindableDictionary 及 Example、文档
  • 增加 BindableList & 文档 & Example
  • AudioKit: 文档补充
  • AudioKit: 修复 Voice 的 OnBeganCallback 失效的问题
  • AudioKit: 增加 Fluent API
  • FluentAPI: DestroyChildren 改成倒序遍历 (misakiMeiii 提供反馈和建议)
  • FluentAPI: Position2D 支持传 x,y
  • 更改 QFramework 面板分辨率,为小屏笔记本适配
  • ActionKit: 修复 ActionController 回收后 还需要判断 Action 的问题
  • ActionKit: 修复 ActionKit 对象池回收问题

[EN]

  • Fix typos in the document & Fix display issues in the document
  • CodeGenKit: Bind adds default associated type ParticleSystem
  • Add documentation for OtherBinds
  • CodeGenKit: Fix the issue where the Start method is not generated
  • ConsoleKit: Move the Clear Data button to FrameworkModule
  • ConsoleKit: Add FrameworkModule
  • Fix the layout disorder issue of the document in Unity6
  • CodeGenKit: Bind supports GameObject type
  • Delete unused code
  • Fix the compilation error issue during packaging
  • CodeGenKit: The parent class of ViewController supports generating abstract classes and abstract methods
  • Add: AnchorPosY, LocaleKit fixes bugs & adds OnUpdateText delegate, SafeObjectPool uses factory to create objects instead of New during Init
  • QFramework.cs: EasyEvent and OrEvent add RegisterWithACall API
  • LocaleKit: Use BindableProperty instead of EasyEvent
  • LocaleKit: Fix the issue of getting the next language
  • BuildKit: IBuildView takes priority in display
  • BuildKit: Add IBuildView interface
  • Fix the compilation error issue during packaging in BuildKit
  • Add BuildKit
  • Retrieve the lost GraphKit
  • Add Known Issue 1
  • Move the Markdown skin to Editor Resources
  • DeclareKit: Delete the rule for ID
  • DeclareKit: Add shortcuts
  • CoreKit: Add DeclareKit and Example
  • ResKit: Asynchronous support for AppendHash
  • ResKit: Support AppendHash (required for mini-games)
  • ResKit: Support WeChat mini-games in Unity
  • ResKit: Make scene loading API compatible with Unity
  • ResKit: Add error prompt for synchronous initialization on WebGL platform JsonObject=>JsonKit
  • Add static extension Exp (Mathf.Exp)
  • Add documentation for ScreenTransition
  • ActionKit.ScreenTransition adds FadeIn, FadeOut, FadeInOut & Examples
  • ActionKit adds ScreenTransition API (Alpha stage) remove unused code& some warnings
  • Add CreateInstance extension to Type
  • Add ToBindableList and ToBindableDictionary extensions
  • Add BindableDictionary and its Example and documentation
  • Add BindableList and its documentation and Example
  • AudioKit: Supplement documentation
  • AudioKit: Fix the issue where OnBeganCallback of Voice is ineffective
  • AudioKit: Add Fluent API
  • FluentAPI: Change DestroyChildren to traverse in reverse order (feedback and suggestions provided by misakiMeiii)
  • FluentAPI: Support passing x and y for Position2D
  • Change the panel resolution of QFramework to adapt to small-screen laptops
  • ActionKit: Fix the issue where ActionController needs to check Action after being recycled
  • ActionKit: Fix the recycling issue of the ActionKit object pool

本次更新由 QFramework 教程年会员 赞助,
感谢各位支持
QFramework 教程年会员地址: https://www.gamepixedu.com/goods/show/55