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Native media Equirect layers creation #31033
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0a90352
Adding native media layer creation for WebGPU XR. This fixes a contex…
danrossi 9059ba2
cleanup example
danrossi 90b50c2
fix linting
danrossi 8ff4d70
add a layers check
danrossi 24e131f
Update XRManager.js
Mugen87 c18d146
add webgpu_xr_media_layer example with screenshot
danrossi 6f0fedf
fix examples data file
danrossi 92341fe
Add 2D media layer creation into XR api and return a group
danrossi 531ce09
update media layer example screenshot
danrossi 2c8295c
Manage 2D media mesh layer toggling within the XRManager
danrossi b75bf4b
Merge branch 'dev' into equirect-layers
danrossi 847ec36
fix merged conflict issue
danrossi 6836904
Merge branch 'mrdoob:dev' into equirect-layers
danrossi 838b3ae
Move SphereGeoemtry into the createMediaLayer method.
danrossi e125f6a
Merge branch 'mrdoob:dev' into equirect-layers
danrossi 37f183e
Add option for stereo layout input which defaults to stereo-top-bottom
danrossi 694859f
update code doc
danrossi 335cb25
make the default media layer layout 'stereo; which defaults to a 'ste…
danrossi 7177238
update native media layer example to support stereo and mono video de…
danrossi fb3c7e0
Merge branch 'mrdoob:dev' into equirect-layers
danrossi 4f406ec
Merge branch 'mrdoob:dev' into equirect-layers
danrossi bc82825
Add 180 demo source
danrossi 5b8e753
Merge branch 'mrdoob:dev' into equirect-layers
danrossi 1a4618b
Make media layer example use immersive-vr sessions as AR sessions sho…
danrossi 43f4561
Merge branch 'mrdoob:dev' into equirect-layers
danrossi 1f20f9f
fix issue with replacing the current native media layer with a differ…
danrossi 0f5cbcd
Merge branch 'mrdoob:dev' into equirect-layers
danrossi a1f4975
Merge branch 'mrdoob:dev' into equirect-layers
danrossi 522ddaf
Merge branch 'mrdoob:dev' into equirect-layers
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Original file line number | Diff line number | Diff line change |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<title>three.js vr - 360 stereo video</title> | ||
<meta charset="utf-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> | ||
<link type="text/css" rel="stylesheet" href="main.css"> | ||
</head> | ||
<body> | ||
<div id="container"></div> | ||
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<div id="info"> | ||
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> vr - 360 stereo video native media layers<br /> | ||
stereoscopic panoramic render by <a href="http://pedrofe.com/rendering-for-oculus-rift-with-arnold/" target="_blank" rel="noopener">pedrofe</a>. scene from <a href="http://www.meryproject.com/" target="_blank" rel="noopener">mery project</a>. | ||
</div> | ||
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<video id="video" muted loop crossOrigin="anonymous" playsinline style="display:none"> | ||
<source src="textures/MaryOculus.mp4"> | ||
</video> | ||
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<script type="importmap"> | ||
{ | ||
"imports": { | ||
"three": "../build/three.webgpu.js", | ||
"three/webgpu": "../build/three.webgpu.js", | ||
"three/addons/": "./jsm/" | ||
} | ||
} | ||
</script> | ||
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<script type="module"> | ||
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import * as THREE from 'three'; | ||
import { XRButton } from 'three/addons/webxr/XRButton.js'; | ||
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let camera, scene, renderer; | ||
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init(); | ||
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function init() { | ||
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const container = document.getElementById( 'container' ); | ||
container.addEventListener( 'click', function () { | ||
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video.play(); | ||
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} ); | ||
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camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 2000 ); | ||
camera.layers.enable( 1 ); // render left view when no stereo available | ||
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// video | ||
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const video = document.getElementById( 'video' ); | ||
video.play(); | ||
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const texture = new THREE.VideoTexture( video ); | ||
texture.colorSpace = THREE.SRGBColorSpace; | ||
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scene = new THREE.Scene(); | ||
scene.background = new THREE.Color( 0x101010 ); | ||
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// left | ||
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const geometry1 = new THREE.SphereGeometry( 500, 60, 40 ); | ||
// invert the geometry on the x-axis so that all of the faces point inward | ||
geometry1.scale( - 1, 1, 1 ); | ||
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const uvs1 = geometry1.attributes.uv.array; | ||
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for ( let i = 0; i < uvs1.length; i += 2 ) { | ||
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uvs1[ i ] *= 0.5; | ||
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} | ||
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const material1 = new THREE.MeshBasicMaterial( { map: texture } ); | ||
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const mesh1 = new THREE.Mesh( geometry1, material1 ); | ||
mesh1.rotation.y = - Math.PI / 2; | ||
mesh1.layers.set( 1 ); // display in left eye only | ||
scene.add( mesh1 ); | ||
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// right | ||
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const geometry2 = new THREE.SphereGeometry( 500, 60, 40 ); | ||
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geometry2.scale( - 1, 1, 1 ); | ||
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const uvs2 = geometry2.attributes.uv.array; | ||
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for ( let i = 0; i < uvs2.length; i += 2 ) { | ||
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uvs2[ i ] *= 0.5; | ||
uvs2[ i ] += 0.5; | ||
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} | ||
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const material2 = new THREE.MeshBasicMaterial( { map: texture } ); | ||
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const mesh2 = new THREE.Mesh( geometry2, material2 ); | ||
mesh2.rotation.y = - Math.PI / 2; | ||
mesh2.layers.set( 2 ); // display in right eye only | ||
scene.add( mesh2 ); | ||
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renderer = new THREE.WebGPURenderer( { antialias: true, forceWebGL: true, multiview: true } ); | ||
renderer.setPixelRatio( window.devicePixelRatio ); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
renderer.setAnimationLoop( animate ); | ||
renderer.xr.enabled = true; | ||
renderer.xr.setReferenceSpaceType( 'local' ); | ||
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//quest specific | ||
//renderer.xr.setFramebufferScaleFactor( 1.5 ); | ||
//renderer.xr.setFoveation(1); | ||
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renderer.xr.createMediaLayer(video, 'stereo-left-right', { x: 0, y: .28, z: 0, w: .96 }); | ||
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renderer.xr.addEventListener("sessionstart", async () => { | ||
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const session = renderer.xr.getSession(); | ||
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if (renderer.xr._supportsLayers) { | ||
mesh1.layers.disableAll(); | ||
mesh2.layers.disableAll(); | ||
} | ||
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if (session.supportedFrameRates) { | ||
console.log("supported framerates ", session.supportedFrameRates); | ||
session.addEventListener('frameratechange', (event) => { | ||
console.log("XRFrame rate is now " + session.frameRate) | ||
}); | ||
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session.updateTargetFrameRate(session.supportedFrameRates[session.supportedFrameRates.length - 1]).then((() => { | ||
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})).catch(console.warn) | ||
} | ||
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}); | ||
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renderer.xr.addEventListener("sessionend", async () => { | ||
mesh1.layers.enableAll(); | ||
mesh2.layers.enableAll(); | ||
}); | ||
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renderer.setClearColor(0x000, 1); | ||
texture.anisotropy = renderer.backend.capabilities.getMaxAnisotropy(); | ||
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container.appendChild( renderer.domElement ); | ||
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document.body.appendChild( XRButton.createButton( renderer ) ); | ||
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// | ||
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window.addEventListener( 'resize', onWindowResize ); | ||
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} | ||
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function onWindowResize() { | ||
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camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
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renderer.setSize( window.innerWidth, window.innerHeight ); | ||
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} | ||
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function animate() { | ||
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renderer.render( scene, camera ); | ||
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} | ||
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</script> | ||
</body> | ||
</html> |
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