1+ <?xml version =" 1.0" encoding =" utf-8" ?>
2+ <COLLADA xmlns =" http://www.collada.org/2005/11/COLLADASchema" version =" 1.4.1" xmlns : xsi =" http://www.w3.org/2001/XMLSchema-instance" >
3+ <asset >
4+ <unit name =" meter" meter =" 0.01" />
5+ <up_axis >Z_UP</up_axis >
6+ </asset >
7+ <library_effects >
8+ <effect id =" Material-effect" >
9+ <profile_COMMON >
10+ <technique sid =" common" >
11+ <lambert >
12+ <emission >
13+ <color sid =" emission" >0 0 0 1</color >
14+ </emission >
15+ <diffuse >
16+ <color sid =" diffuse" >0.8 0.8 0.8 1</color >
17+ </diffuse >
18+ <index_of_refraction >
19+ <float sid =" ior" >1.45</float >
20+ </index_of_refraction >
21+ </lambert >
22+ </technique >
23+ </profile_COMMON >
24+ </effect >
25+ </library_effects >
26+ <library_images />
27+ <library_materials >
28+ <material id =" Material-material" name =" Material" >
29+ <instance_effect url =" #Material-effect" />
30+ </material >
31+ </library_materials >
32+ <library_geometries >
33+ <geometry id =" Cube-mesh" name =" Cube" >
34+ <mesh >
35+ <source id =" Cube-mesh-positions" >
36+ <float_array id =" Cube-mesh-positions-array" count =" 24" >100 100 100 100 100 -100 100 -100 100 100 -100 -100 -100 100 100 -100 100 -100 -100 -100 100 -100 -100 -100</float_array >
37+ <technique_common >
38+ <accessor source =" #Cube-mesh-positions-array" count =" 8" stride =" 3" >
39+ <param name =" X" type =" float" />
40+ <param name =" Y" type =" float" />
41+ <param name =" Z" type =" float" />
42+ </accessor >
43+ </technique_common >
44+ </source >
45+ <source id =" Cube-mesh-normals" >
46+ <float_array id =" Cube-mesh-normals-array" count =" 36" >0 0 1 0 -1 0 -1 0 0 0 0 -1 1 0 0 0 1 0 0 0 1 0 -1 0 -1 0 0 0 0 -1 1 0 0 0 1 0</float_array >
47+ <technique_common >
48+ <accessor source =" #Cube-mesh-normals-array" count =" 12" stride =" 3" >
49+ <param name =" X" type =" float" />
50+ <param name =" Y" type =" float" />
51+ <param name =" Z" type =" float" />
52+ </accessor >
53+ </technique_common >
54+ </source >
55+ <source id =" Cube-mesh-map-0" >
56+ <float_array id =" Cube-mesh-map-0-array" count =" 72" >0.875 0.5 0.625 0.75 0.625 0.5 0.625 0.75 0.375 1 0.375 0.75 0.625 0 0.375 0.25 0.375 0 0.375 0.5 0.125 0.75 0.125 0.5 0.625 0.5 0.375 0.75 0.375 0.5 0.625 0.25 0.375 0.5 0.375 0.25 0.875 0.5 0.875 0.75 0.625 0.75 0.625 0.75 0.625 1 0.375 1 0.625 0 0.625 0.25 0.375 0.25 0.375 0.5 0.375 0.75 0.125 0.75 0.625 0.5 0.625 0.75 0.375 0.75 0.625 0.25 0.625 0.5 0.375 0.5</float_array >
57+ <technique_common >
58+ <accessor source =" #Cube-mesh-map-0-array" count =" 36" stride =" 2" >
59+ <param name =" S" type =" float" />
60+ <param name =" T" type =" float" />
61+ </accessor >
62+ </technique_common >
63+ </source >
64+ <vertices id =" Cube-mesh-vertices" >
65+ <input semantic =" POSITION" source =" #Cube-mesh-positions" />
66+ </vertices >
67+ <triangles material =" Material-material" count =" 12" >
68+ <input semantic =" VERTEX" source =" #Cube-mesh-vertices" offset =" 0" />
69+ <input semantic =" NORMAL" source =" #Cube-mesh-normals" offset =" 1" />
70+ <input semantic =" TEXCOORD" source =" #Cube-mesh-map-0" offset =" 2" set =" 0" />
71+ <p >4 0 0 2 0 1 0 0 2 2 1 3 7 1 4 3 1 5 6 2 6 5 2 7 7 2 8 1 3 9 7 3 10 5 3 11 0 4 12 3 4 13 1 4 14 4 5 15 1 5 16 5 5 17 4 6 18 6 6 19 2 6 20 2 7 21 6 7 22 7 7 23 6 8 24 4 8 25 5 8 26 1 9 27 3 9 28 7 9 29 0 10 30 2 10 31 3 10 32 4 11 33 0 11 34 1 11 35</p >
72+ </triangles >
73+ </mesh >
74+ </geometry >
75+ </library_geometries >
76+ <library_visual_scenes >
77+ <visual_scene id =" Scene" name =" Scene" >
78+ <node id =" Cube" name =" Cube" type =" NODE" >
79+ <matrix sid =" transform" >0.5 0 0 0 0 0.5 0 0 0 0 0.5 0 0 0 0 1</matrix >
80+ <instance_geometry url =" #Cube-mesh" name =" Cube" >
81+ <bind_material >
82+ <technique_common >
83+ <instance_material symbol =" Material-material" target =" #Material-material" >
84+ <bind_vertex_input semantic =" UVMap" input_semantic =" TEXCOORD" input_set =" 0" />
85+ </instance_material >
86+ </technique_common >
87+ </bind_material >
88+ </instance_geometry >
89+ </node >
90+ </visual_scene >
91+ </library_visual_scenes >
92+ <scene >
93+ <instance_visual_scene url =" #Scene" />
94+ </scene >
95+ </COLLADA >
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