Skip to content

Performance optimizations for interacting with many meshes / species types #4229

Performance optimizations for interacting with many meshes / species types

Performance optimizations for interacting with many meshes / species types #4229

Triggered via pull request September 30, 2025 18:10
Status Cancelled
Total duration 1m 23s
Artifacts

windows.yml

on: pull_request
Fit to window
Zoom out
Zoom in

Annotations

7 errors
Clang w/o MPI
The operation was canceled.
Clang w/o MPI
Canceling since a higher priority waiting request for refs/pull/1741/merge-performance-optimizations-cp2k-windows exists
MSVC w/o MPI via pip
The operation was canceled.
MSVC w/o MPI via pip
Canceling since a higher priority waiting request for refs/pull/1741/merge-performance-optimizations-cp2k-windows exists
MSVC w/o MPI
The operation was canceled.
MSVC w/o MPI
Canceling since a higher priority waiting request for refs/pull/1741/merge-performance-optimizations-cp2k-windows exists
🪟 Windows
Canceling since a higher priority waiting request for refs/pull/1741/merge-performance-optimizations-cp2k-windows exists