Releases: outlander-app/outlander
Releases · outlander-app/outlander
Version 2.0.53
Added the #layout command which will load an existing layout with the given file name, or save the current layout to the given file name. If a file name is not provided, it will use the file name of the "current" layout.
You can also toggle the layout settings with #layout settings.
#layout default
#layout default.cfg
#layout load
#layout load default
#layout load default.cfg
#layout reload
#layout reload default
#layout reload default.cfg
#layout save
#layout save default
#layout save default.cfg
#layout settings
Version 2.0.52
- Add
daydynamic variable, for day of week
#echo $day
# will print Thursday
Version 2.0.51
- Added
elementfunction
var list one|two|three
eval temp element(2, "%list")
# will print three
echo result=%tempVersion 2.0.50
There was a fairly big change to some of the logic checks in scripts. If you find any problems let me know!
- fix a few bugs where
0 == falseand others would not evaluate to true. - add
#g,#go,#walk,#walktoaliases for#goto - add
roomobscuredvariable - set to1whenroomexitscontainsobscured by a thick fog,0otherwise - add
roomportalsvariable - a piped list of non cardinal exits - when room is obscured by fog, automapper will print the normal room exits
- proper map window toggling: if the map window is visible, but not active, the "cmd-m" hotkey will focus the window. If the map window is the active window "cmd-m" will close the window and focus the game window.
Version 2.0.49
- Fix: Crossing Temple room display bug (the
obvious pathswould display twice) - Fix: print command in window it was executed in (ex shopwindow) -
shop #12345will now render in the shop window - Add:
subalias to math/counter #52
Version 2.0.48
- Fix bug when using
GOTOwith anactioncould cause the script to move to the next line incorrectly. (major thanks to @HanryuDR for helping find the cause) - Fix cursor color on newer versions of macOS @joemcbride
- minimum macOS version set to 11.5
Version 2.0.47
Features
- ExpTracker: Add support for the Scouting -> Instinct skill rename
Version 2.0.46
Features
- Add a
#parse Possible infinite loop detected.when an infinite loop is detected - @HanryuDR - Add
$destinationglobal variable when#gotois used - @HanryuDR - Add
$mapperpathglobal variable when#gotois used - @HanryuDR - Add Outlander
$versionglobal variable - @HanryuDR and @joemcbride
Fixes
- Overhaul of automapper pathing. Overall pathing should be much "smarter" and choose shorter routes. It still needs a few tweaks but you should be seeing fewer movements to get to your destination. - @joemcbride
2.0.44
Fixes
- Fix an issue where the date and time formats specified in the application settings were not being applied
2.0.43
Fixes
- This build fixes an issue with the layout of the
shopwindow.
If you do not have the shopwindow in your existing profile layout, use #window add shopwindow to add it.