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Fix missing corner radious on search box

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Rework user beatmap tag picker to match web #36989

Fix missing corner radious on search box
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GitHub Actions / Results failed Mar 17, 2026 in 0s

27162 passed, 1 failed and 230 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 7631✅ 65⚪ 1904s
TestResults-Linux-SingleThread.trx 7631✅ 65⚪ 1644s
TestResults-Windows-MultiThreaded.trx 7631✅ 65⚪ 3297s
TestResults-Windows-SingleThread.trx 4269✅ 1❌ 35⚪ 993s

✅ TestResults-Linux-MultiThreaded.trx

7696 tests were completed in 1904s with 7631 passed, 0 failed and 65 skipped.

✅ TestResults-Linux-SingleThread.trx

7696 tests were completed in 1644s with 7631 passed, 0 failed and 65 skipped.

✅ TestResults-Windows-MultiThreaded.trx

7696 tests were completed in 3297s with 7631 passed, 0 failed and 65 skipped.

❌ TestResults-Windows-SingleThread.trx

4305 tests were completed in 993s with 4269 passed, 1 failed and 35 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin 22✅ 1❌ 18s

❌ osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin

✅ TestBeatmapComboColours(False,False)
✅ TestBeatmapComboColours(False,True)
✅ TestBeatmapComboColours(True,False)
✅ TestBeatmapComboColours(True,True)
✅ TestBeatmapComboColoursOverride(False)
✅ TestBeatmapComboColoursOverride(True)
✅ TestBeatmapComboColoursOverrideWithDefaultColours(False)
✅ TestBeatmapComboColoursOverrideWithDefaultColours(True)
✅ TestBeatmapNoComboColours(False,False)
✅ TestBeatmapNoComboColours(False,True)
✅ TestBeatmapNoComboColours(True,False)
✅ TestBeatmapNoComboColours(True,True)
✅ TestBeatmapNoComboColoursSkinOverride(False,False)
✅ TestBeatmapNoComboColoursSkinOverride(False,True)
✅ TestBeatmapNoComboColoursSkinOverride(True,False)
✅ TestBeatmapNoComboColoursSkinOverride(True,True)
❌ TestComboOffsetWithBeatmapColours(False,False)
	"wait for objects to become alive" timed out
✅ TestComboOffsetWithBeatmapColours(False,True)
✅ TestComboOffsetWithBeatmapColours(True,False)
✅ TestComboOffsetWithBeatmapColours(True,True)
✅ TestComboOffsetWithIgnoredBeatmapColours(False)
✅ TestComboOffsetWithIgnoredBeatmapColours(True)
✅ TestConstructor

Annotations

Check failure on line 0 in TestResults-Windows-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin ► TestComboOffsetWithBeatmapColours(False,False)

Failed test found in:
  TestResults-Windows-SingleThread.trx
Error:
  "wait for objects to become alive" timed out
Raw output
"wait for objects to become alive" timed out
   at osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin.assertCorrectObjectComboColours(String description, Color4[] expectedColours, Func`3 nextExpectedComboIndex) in D:\a\osu\osu\osu.Game.Rulesets.Osu.Tests\TestSceneLegacyBeatmapSkin.cs:line 115
   at osu.Game.Rulesets.Osu.Tests.TestSceneLegacyBeatmapSkin.TestComboOffsetWithBeatmapColours(Boolean userHasCustomColours, Boolean useBeatmapSkin) in D:\a\osu\osu\osu.Game.Rulesets.Osu.Tests\TestSceneLegacyBeatmapSkin.cs:line 97
   at InvokeStub_TestSceneLegacyBeatmapSkin.TestComboOffsetWithBeatmapColours(Object, Span`1)