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praydog
UEVR
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STALKER 2 fix: Slate: find the viewport when UE5.5 passes all windows as one array
Dev Build PR
#143:
Pull request
#443
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Remleo
13m 7s
13m 7s
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STALKER 2 fix: Slate: find the viewport when UE5.5 passes all windows as one array
Dev Build PR
#142:
Pull request
#443
opened by
Remleo
11m 25s
11m 25s
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VR: Add Mono rendering method
Dev Build PR
#141:
Pull request
#442
opened by
Noniv
14m 21s
14m 21s
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Handle games whose frame number freezes or restarts
Dev Build PR
#140:
Pull request
#436
synchronize by
Remleo
15m 29s
15m 29s
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Handle games whose frame number freezes or restarts
Dev Build PR
#139:
Pull request
#436
opened by
Remleo
14m 37s
14m 37s
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lua-api: expose the eye field of view in degrees
Dev Build PR
#138:
Pull request
#435
opened by
Remleo
13m 48s
13m 48s
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Bind print, and stop the log_* wrappers from crashing when called with a colon
Dev Build PR
#137:
Pull request
#434
opened by
Remleo
14m 0s
14m 0s
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Deps: Update UESDK
Dev Release
#1143:
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4ee5c6b
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praydog
15m 31s
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master
15m 31s
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FRenderTarget: fix the gamma hook landing on a garbage vtable slot (#…
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#1142:
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0ff01bd
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praydog
14m 55s
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master
14m 55s
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Fix the gamma hook landing on a garbage vtable slot
Dev Build PR
#136:
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#433
opened by
Remleo
12m 58s
12m 58s
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D3D12: Fix long standing bug with barrier transitions of destination
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#1141:
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90d1c81
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CI: Fix #430 (get_build_date() bug)
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#1140:
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1bf5922
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15m 48s
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Detect double-precision view math in AVX-compiled UE5 binaries
Dev Build PR
#135:
Pull request
#429
opened by
might-stormlord
13m 55s
13m 55s
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Deps: Update UESDK (FMalloc/Memory leak fix)
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#1139:
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74b76bc
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15m 52s
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15m 52s
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FFakeStereoRenderingHook: Initial nonstandard fixes for 5.5.4
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#1138:
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158232a
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14m 55s
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14m 55s
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Deps: Update UESDK (FConsoleManager fix)
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#1137:
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b4eb633
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praydog
15m 25s
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15m 25s
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Add chroma key passthrough feature
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#134:
Pull request
#427
opened by
AJBats
14m 39s
14m 39s
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Perf: Reduce some per-frame memory allocations
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#1136:
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a8dae23
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15m 10s
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15m 10s
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Deps: Update UESDK & update to VS2026
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#1135:
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1b1693e
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15m 19s
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15m 19s
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FFakeStereoRenderingHook: Harden BeginRenderingViewFamily scan
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#1134:
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7a19584
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53s
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Add Spatial Window mode
Dev Build PR
#133:
Pull request
#423
opened by
AJBats
12m 11s
12m 11s
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Fix doubled stereo image on UE 5.5/5.6 (zero-based eye index misclassified as full pass)
Dev Build PR
#132:
Pull request
#422
opened by
adambenovic
10m 17s
10m 17s
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Deps: Update kananlib (Fix regression causing some hangs)
Dev Release
#1133:
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38c73f3
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praydog
13m 55s
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master
13m 55s
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Deps: Update UESDK (another AddObject/UObject fix)
Dev Release
#1132:
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f36758a
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praydog
16m 35s
master
master
16m 35s
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Deps: Update UESDK
Dev Release
#1131:
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0e1b4eb
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13m 52s
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master
13m 52s
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