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Do not pretend to default initialize a device lambda #5015

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May 17, 2025
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8 changes: 4 additions & 4 deletions cpp/src/prims/count_if_v.cuh
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2020-2024, NVIDIA CORPORATION.
* Copyright (c) 2020-2025, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
Expand Down Expand Up @@ -35,9 +35,9 @@ namespace detail {

template <typename vertex_t, typename VertexValueInputIterator, typename VertexOp>
struct count_if_call_v_op_t {
vertex_t local_vertex_partition_range_first{};
VertexValueInputIterator vertex_value_input_first{};
VertexOp v_op{};
vertex_t local_vertex_partition_range_first;
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I think we can default initializing vertex_t (which is either int32_t or int64_t) or can this be also problematic?

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I believe we should be consistent, we only construct these types in one place

VertexValueInputIterator vertex_value_input_first;
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Can't we default initialize iterators as well? Or is this because of possible thrust::transform_iterator with lambda?

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My reasoning with removing all default initializers is that partially initializing the struct does not make any sense and it is only ever initialized in a single place, so it feels "cleaner" to initialize all or nothing

Nothing I feel strongly about though

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OK, I am more inclined to default initializing variables that can be default initialized (it helps to prevent random non-deterministic behaviors due to garbage values), but I also don't feel strongly, either.

VertexOp v_op;

__device__ bool operator()(vertex_t i)
{
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8 changes: 4 additions & 4 deletions cpp/src/prims/transform_reduce_v.cuh
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2020-2024, NVIDIA CORPORATION.
* Copyright (c) 2020-2025, NVIDIA CORPORATION.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
Expand Down Expand Up @@ -36,9 +36,9 @@ namespace detail {

template <typename vertex_t, typename VertexValueInputIterator, typename VertexOp, typename T>
struct transform_reduce_call_v_op_t {
vertex_t local_vertex_partition_range_first{};
VertexValueInputIterator vertex_value_input_first{};
VertexOp v_op{};
vertex_t local_vertex_partition_range_first;
VertexValueInputIterator vertex_value_input_first;
VertexOp v_op;

__device__ T operator()(vertex_t i)
{
Expand Down
16 changes: 8 additions & 8 deletions cpp/src/prims/update_v_frontier.cuh
Original file line number Diff line number Diff line change
Expand Up @@ -51,10 +51,10 @@ template <typename vertex_t,
typename key_t,
typename payload_t>
struct update_v_frontier_call_v_op_t {
VertexValueInputIterator vertex_value_input_first{};
VertexValueOutputIterator vertex_value_output_first{};
VertexOp v_op{};
vertex_t local_vertex_partition_range_first{};
VertexValueInputIterator vertex_value_input_first;
VertexValueOutputIterator vertex_value_output_first;
VertexOp v_op;
vertex_t local_vertex_partition_range_first;

__device__ uint8_t operator()(thrust::tuple<key_t, payload_t> pair) const
{
Expand Down Expand Up @@ -87,10 +87,10 @@ struct update_v_frontier_call_v_op_t<vertex_t,
VertexOp,
key_t,
void> {
VertexValueInputIterator vertex_value_input_first{};
VertexValueOutputIterator vertex_value_output_first{};
VertexOp v_op{};
vertex_t local_vertex_partition_range_first{};
VertexValueInputIterator vertex_value_input_first;
VertexValueOutputIterator vertex_value_output_first;
VertexOp v_op;
vertex_t local_vertex_partition_range_first;

__device__ uint8_t operator()(key_t key) const
{
Expand Down