0.4.12t
Pre-release
Pre-release
Details
- "Create Rive Widget" now properly defaults artboard and state machine.
- Default values for render target are now correct.
- Removed "Create Rive Actor" Since it's no longer used
- Removed drag and drop of rive files as it's no longer supported.
- Don't render when no file / artboard set
Known Issues
- Removing from a list will sometimes not update what's rendered in the list until another list operation is completed.
- If Unreal Editor is built for Debug, then an assertion is hit when packaging.
layoutfit type in rive descriptor does behave correctly.