0.4.3t: fix(unreal): fixed packaging defines (#10724) 16920d0c64
Pre-release
Pre-release
Changes Made
- Get defaults for
--Default--view model options - Prevent crash when no artboard is set on Rive Widget.
- Fixed headers for packaging
- Fixed artboard not getting correct default view model
- Fixed issue where generated view model class could potentially not load.
rivre-imports should no longer cause any validation issues or issues with blueprints that are currently using a generated blueprint class.
Known Issues
- Reimporting
rivsis slow in certain situations. - Artboard sometimes only redraws draws after changing windows
- Custom blueprint
Make Artboardnode is needed to match View model paradigm. - If Unreal Editor is build for
Debugthen an assertion is hit when packaging. - Sometimes multiple re-imports / Saves seem to be required to actually get the blueprint nodes to update.